Man page - s3d_push_textures(3)

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Manual

S3D_PUSH_TEXTURES

NAME
SYNOPSIS
DESCRIPTION
AUTHOR

NAME

s3d_push_textures - push many textures

SYNOPSIS

#include <s3d.h>

int s3d_push_textures(int object , const uint16_t * tbuf , uint16_t n );

DESCRIPTION

As for vertices, you can push arrays of textures on the texture stack to have greater performance. The tbuf should contain n texture sizes which consist of 2 uint16_t values for width and height for each texture.

AUTHOR

Simon Wunderlich

Author of s3d