Man page - s3d_push_polygon(3)

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Manual

S3D_PUSH_POLYGON

NAME
SYNOPSIS
DESCRIPTION
AUTHOR

NAME

s3d_push_polygon - push polygon

SYNOPSIS

#include <s3d.h>

int s3d_push_polygon(int object , uint32_t v1 , uint32_t v2 , uint32_t v3 , uint32_t material );

DESCRIPTION

Push one polygon on the polygon stack of the object. It takes 3 vertex-index numbers and one material material-index-no. as argument.

int oid = s3d_new_object(); // create a new object
s3d_push_vertex(oid, 0.0, 0.0, 0.0);
s3d_push_vertex(oid, 0.0, 1.0, 0.0);
s3d_push_vertex(oid, 1.0, 0.0, 0.0);
s3d_push_material(oid, 0.3, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0, 0.0, 0.0);
s3d_push_polygon(oid, 0, 1, 2, 0);
// this will create a red polygon

AUTHOR

Simon Wunderlich

Author of s3d