Man page - s3d_pep_polygon_tex_coord(3)

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Manual

S3D_PEP_POLYGON_TEX_

NAME
SYNOPSIS
DESCRIPTION
AUTHOR

NAME

s3d_pep_polygon_tex_coord - add texture coordinates to polygon

SYNOPSIS

#include <s3d.h>

int s3d_pep_polygon_tex_coord(int object , float x1 , float y1 , float x2 , float y2 , float x3 , float y3 );

DESCRIPTION

Pimp the last polygon pushed with some textures coordinates, x and y values for each vertex point respectively. Those values may be between 0 and 1 and are vertex points on the texture defined in the material of the polygon. If you have more polygons which should get a texture, use s3d_pep_polygon_tex_coords()

AUTHOR

Simon Wunderlich

Author of s3d