Man page - colobot(6)
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COLOBOT
NAMESYNOPSIS
DESCRIPTION
OPTIONS
RUNTIME PATH OVERRIDES
DEBUG OPTIONS
ENVIRONMENT
AUTHOR
NAME
colobot - educational programming strategy game
SYNOPSIS
colobot
DESCRIPTION
Colobot (Colonize with Bots) is an educational game aiming to teach programming through entertainment. You are playing as an astronaut on a journey with robot helpers to find a planet for colonization. It features 3D real-time graphics and a C++ and Java-like, object-oriented language, CBOT, which can be used to program the robots available in the game.
OPTIONS
|
-help |
Display a short help text |
-resolution WxH
Set runtime screen resolution
-graphics default | auto | opengl | gl14 | gl21 | gl33
Changes graphics device
-glversion default | #.#
Sets OpenGL context version to use.
-glprofile default | core | compatibility | opengles
Sets OpenGL context profile to use.
RUNTIME PATH OVERRIDES
-langdir /path/to/lang/
Set custom language directory path
-datadir /path/to/data/
Set custom data directory path
-savedir /path/to/save/
Set custom save directory path (must be writable)
-mod /path/to/mods/
Set datadir mod path
DEBUG OPTIONS
-loglevel trace | debug | info | warn | error | none .
Set log level.
-debug all | event | models |...
Enable debug mode (more info
printed in logs). Possible values are as follows, as well as
any comma-separated combination
sys_events
System events
update_events
Update events
app_events
Application events
|
events |
All above events |
|||
|
models |
Models-related debugging |
|||
|
all |
All above debugging statements |
-headless
Run in headless mode - disables graphics, sound and user interaction
-runscene scenecodename
Run given scene on start (skip menus)
-scenetest
Win every mission right after itβs loaded
ENVIRONMENT
LC_MESSAGES
Used to determine the runtime language.
AUTHOR
This manpage was written by Didier Raboud <odyx@debian.org>.