Man page - trackgen(6)
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Manual
Terrain generator for tracks
NAMESYNTAX
DESCRIPTION
OPTIONS
SEE ALSO
AUTHOR
NAME
trackgen - Terrain generator for tracks
SYNTAX
trackgen -c category -n name [-a] [-m] [-s] [-S] [-E <n> [-H <nb>]]
DESCRIPTION
This manual
describes the Ac3d compiler application that is shipped
with the game TORCS.
OPTIONS
-c category
track category (road, oval, dirt...)
-n name
track name
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-b |
draw bump track |
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-B |
Donβt use terrain border (relief supplied int clockwise, ext CC) |
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-a |
draw all (default is track only) |
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-s |
split the track and the terrain |
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-S |
split all |
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-E <n> |
save elevation file n |
0: all elevatation files
1: elevation file of terrain + track
2: elevation file of terrain with track white
3: track only
4: track elevations with height steps
-H <nb>
nb of height steps for 4th elevation file [30]
SEE ALSO
torcs (6)
AUTHOR
This manual page was written by Rudy Godoy <rudy@kernel-panik.org>, for the Debian GNU/Linux system (but may be used by others).