Man page - pipewalker(6)
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Manual
PIPEWALKER
NAMESYNOPSIS
DESCRIPTION
OPTIONS
FILES
NOTES
EXAMPLE
AUTHORS
NAME
pipewalker - combination puzzle game
SYNOPSIS
pipewalker [ OPTIONS ]...
DESCRIPTION
pipewalker is a puzzle game in which you need to combine the components into a single circuit: connect all computers to a network server, bring water to the taps, etc.
OPTIONS
-h , --help
Display help message and exit.
-v , --version
Display version information and exit.
-i , --id= ID :
Start the level with the specified ID (a number from 1 up to 99999999).
-c , --width= COLUMNS :
Set level width (a number from 10 to 50).
-r , --height= ROWS :
Set level height (a number from 10 to 50).
-w , --no-wrap
Disable wrap mode.
-s , --no-sound
Disable sound.
FILES
/usr/share/games/pipewalker/
Data directory for pipewalker themes.
NOTES
pipewalker supports various themes. Themes are stored as a set of textures in a PNG file. All themes must be 1024x896 pixels in size. To add a new theme, copy the PNG file to the /usr/share/games/pipewalker data directory. The file name is used as the theme name.
EXAMPLE
To start pipewalker on the level 1234, with wrap mode disabled, and level map 10x20:
$ pipewalker --id=1234 --no-wrap --width=10 --height=20
AUTHORS
This manual page was written by David da Silva Polverari <david.polverari@gmail.com> for the Debian project (but may be used by others).