Man page - pipewalker(6)

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Manual

PIPEWALKER

NAME
SYNOPSIS
DESCRIPTION
OPTIONS
FILES
NOTES
EXAMPLE
AUTHORS

NAME

pipewalker - combination puzzle game

SYNOPSIS

pipewalker [ OPTIONS ]...

DESCRIPTION

pipewalker is a puzzle game in which you need to combine the components into a single circuit: connect all computers to a network server, bring water to the taps, etc.

OPTIONS

-h , --help

Display help message and exit.

-v , --version

Display version information and exit.

-i , --id= ID :

Start the level with the specified ID (a number from 1 up to 99999999).

-c , --width= COLUMNS :

Set level width (a number from 10 to 50).

-r , --height= ROWS :

Set level height (a number from 10 to 50).

-w , --no-wrap

Disable wrap mode.

-s , --no-sound

Disable sound.

FILES

/usr/share/games/pipewalker/

Data directory for pipewalker themes.

NOTES

pipewalker supports various themes. Themes are stored as a set of textures in a PNG file. All themes must be 1024x896 pixels in size. To add a new theme, copy the PNG file to the /usr/share/games/pipewalker data directory. The file name is used as the theme name.

EXAMPLE

To start pipewalker on the level 1234, with wrap mode disabled, and level map 10x20:

$ pipewalker --id=1234 --no-wrap --width=10 --height=20

AUTHORS

This manual page was written by David da Silva Polverari <david.polverari@gmail.com> for the Debian project (but may be used by others).