Man page - mokomaze(6)
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Manual
Mokomaze
NAMESYNOPSIS
OPTIONS
EXAMPLES
AUTHOR
NAME
Mokomaze - ball-in-the-labyrinth game
SYNOPSIS
mokomaze [ -i input_device_type ] [ -l level_number ] [ -c option ]
OPTIONS
-i input_device_type , --input input_device_type
It is used to determine input device type manually. Currently supported values is β freerunner β (to use Freerunnerβs accelerometer) and β keyboard β.
-l level_number , --level level_number
Specifies a level from which the game will be started. Levels are counted from 1.
-c option , --calibrate option
Performs the accelerometer calibration (β auto β option) or resets the calibration data (β reset β option).
EXAMPLES
mokomaze
mokomaze -l 5
mokomaze -i freerunner
mokomaze -i keyboard -l 2
mokomaze -c auto
mokomaze -c reset
AUTHOR
This manual page was written by Joachim Breitner <nomeata@debian.org> for the Debian system (but may be used by others).