Man page - megaglest_g3dviewer(6)
Packages contains this manual
Manual
USING
NAMEDESCRIPTION
NAME
Using - G3DĀ ModelĀ editorĀ forĀ theĀ popularĀ 3DĀ realtimeĀ strategyĀ game
DESCRIPTION
Using wxWidgets version [3.2.5.0]
megaglest_g3dviewer v3.13.0, [Using wxWidgets 3.2.5] usage:
megaglest_g3dviewer [G3D FILE]
Displays glest 3D-models and unit/projectile/splash particle systems. rotate with left mouse button, zoom with right mouse button or mousewheel. Use ctrl to load more than one particle system. Press R to restart particles, this also reloads all files if they are changed.
optionally you
may use any of the following: Parameter: Description:
---------------------- ------------ --help
displays
this help text.
--load-unit
=
x
Auto load the unit / skill information specified
in path/filename x Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: example:
megaglest_g3dviewer --load-unit = techs /megapack/factions/tech/units/battle_machine,attack_skill,stop_skill
--load-model
=
x
Auto load the model specified in path/filename x
Where x is a g3d filename to load:
example:
megaglest_g3dviewer --load-model = techs /megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
--load-model-animation-value
=
x
Animation value when loading a model
Where x is a decimal value from
-1
.0 to 1.0:
example:
megaglest_g3dviewer --load-model-animation-value = 0 .5
--auto-screenshot
=
x
Automatically takes a screenshot of the items you
are loading. Where x is a comma-delimited list of one or more
of the optional settings:
transparent, enable_grid, enable_wireframe, enable_normals, disable_grid, disable_wireframe, disable_normals, saveas-<filename>, resize-wxh example:
megaglest_g3dviewer --auto-screenshot = transparent ,disable_grid,saveas-test.png,resize-800x600 --load-model = techs /megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
--load-particle
=
x
Auto load the particle specified in path/filename x
Where x is a Particle XML filename to load: example:
megaglest_g3dviewer --load-particle = techs /megapack/factions/persian/units/genie/glow_particles.xml
--load-projectile-particle
=
x
Auto load the projectile particle specified in
path/filename x Where x is a Projectile Particle Definition XML
filename to load:
example:
megaglest_g3dviewer --load-projectile-particle = techs /megapack/factions/persian/units/genie/particle_proj.xml
--load-splash-particle
=
x
Auto load the splash particle specified in
path/filename x Where x is a Splash Particle Definition XML
filename to load:
example:
megaglest_g3dviewer --load-splash-particle = techs /megapack/factions/persian/units/genie/particle_splash.xml
--load-particle-loop-value
=
x
Particle loop value when loading one or more
particles Where x is an integer value from 1 to particle count: example:
megaglest_g3dviewer --load-particle-loop-value = 25
--zoom-value
=
x
Zoom value when loading a model
Where x is a decimal value from 0.1 to 10.0:
example:
megaglest_g3dviewer --zoom-value = 4 .2
--rotate-x-value
=
x
X Coordinate Rotation value when loading a model
Where x is a decimal value from
-10
.0 to 10.0:
example:
megaglest_g3dviewer --rotate-x-value = 2 .2
--rotate-y-value
=
x
Y Coordinate Rotation value when loading a model
Where x is a decimal value from
-10
.0 to 10.0:
example:
megaglest_g3dviewer --rotate-y-value = 2 .2
--screenshot-format
=
x
Specify which image format to use for screenshots.
Where x is one of the following supported formats
png,jpg,tga,bmp *NOTE: png is the default (and supports transparency) example:
megaglest_g3dviewer --screenshot-format = jpg
Invalid argument: --version
megaglest_g3dviewer v3.13.0, [Using wxWidgets 3.2.5] usage:
megaglest_g3dviewer [G3D FILE]
Displays glest 3D-models and unit/projectile/splash particle systems. rotate with left mouse button, zoom with right mouse button or mousewheel. Use ctrl to load more than one particle system. Press R to restart particles, this also reloads all files if they are changed.
optionally you
may use any of the following: Parameter: Description:
---------------------- ------------ --help
displays
this help text.
--load-unit
=
x
Auto load the unit / skill information specified
in path/filename x Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: example:
megaglest_g3dviewer --load-unit = techs /megapack/factions/tech/units/battle_machine,attack_skill,stop_skill
--load-model
=
x
Auto load the model specified in path/filename x
Where x is a g3d filename to load:
example:
megaglest_g3dviewer --load-model = techs /megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
--load-model-animation-value
=
x
Animation value when loading a model
Where x is a decimal value from
-1
.0 to 1.0:
example:
megaglest_g3dviewer --load-model-animation-value = 0 .5
--auto-screenshot
=
x
Automatically takes a screenshot of the items you
are loading. Where x is a comma-delimited list of one or more
of the optional settings:
transparent, enable_grid, enable_wireframe, enable_normals, disable_grid, disable_wireframe, disable_normals, saveas-<filename>, resize-wxh example:
megaglest_g3dviewer --auto-screenshot = transparent ,disable_grid,saveas-test.png,resize-800x600 --load-model = techs /megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
--load-particle
=
x
Auto load the particle specified in path/filename x
Where x is a Particle XML filename to load: example:
megaglest_g3dviewer --load-particle = techs /megapack/factions/persian/units/genie/glow_particles.xml
--load-projectile-particle
=
x
Auto load the projectile particle specified in
path/filename x Where x is a Projectile Particle Definition XML
filename to load:
example:
megaglest_g3dviewer --load-projectile-particle = techs /megapack/factions/persian/units/genie/particle_proj.xml
--load-splash-particle
=
x
Auto load the splash particle specified in
path/filename x Where x is a Splash Particle Definition XML
filename to load:
example:
megaglest_g3dviewer --load-splash-particle = techs /megapack/factions/persian/units/genie/particle_splash.xml
--load-particle-loop-value
=
x
Particle loop value when loading one or more
particles Where x is an integer value from 1 to particle count: example:
megaglest_g3dviewer --load-particle-loop-value = 25
--zoom-value
=
x
Zoom value when loading a model
Where x is a decimal value from 0.1 to 10.0:
example:
megaglest_g3dviewer --zoom-value = 4 .2
--rotate-x-value
=
x
X Coordinate Rotation value when loading a model
Where x is a decimal value from
-10
.0 to 10.0:
example:
megaglest_g3dviewer --rotate-x-value = 2 .2
--rotate-y-value
=
x
Y Coordinate Rotation value when loading a model
Where x is a decimal value from
-10
.0 to 10.0:
example:
megaglest_g3dviewer --rotate-y-value = 2 .2
--screenshot-format
=
x
Specify which image format to use for screenshots.
Where x is one of the following supported formats
png,jpg,tga,bmp *NOTE: png is the default (and supports transparency) example:
megaglest_g3dviewer --screenshot-format = jpg