Man page - gl-117(6)
Packages contains this manual
Manual
GL-117
NAMESYNOPSIS
DESCRIPTION
OPTIONS
CONFIGURATION
DOCUMENTATION
COPYRIGHT
AUTHORS
NAME
gl-117 - an OpenGL action flight simulator
SYNOPSIS
gl-117 [-dlevel -h -v]
DESCRIPTION
gl-117 is an OpenGL and SDL based action flight simulator written in ISO C++. Enter the Eagle Squadron and succeed in several challanging missions leading though different landscapes. Five predefined levels of video quality and an amount of viewing ranges let you perfectly adjust the game to the performance of your system. The game provides joystick and mouse support, sound effects, and music.
OPTIONS
-dlevel
Set the debug level to level in [0..5]. β0β means quiet and will avoid any output, β1β will log fatal errors causing the program to crash on stderr, β2β will also print exceptions on stderr, β3β will add warnings on stdout, β4β prints additional information (predefined) on stdout, and β5β gives developer specific messages on stdout.
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-h |
Print a short summary on stdout and then quit immediately. |
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-v |
Display the version number of gl-117 and then quit immediately. |
CONFIGURATION
gl-117 uses a predefined working directory ".gl-117" in the userβs home directory to load and store all savegame files and read the plain text configuration files "conf" and "conf.interface". If there are no config files available, gl-117 will create them using standard settings. The contents of the files are quite self-explanatory.
DOCUMENTATION
Please look at the gl-117 user manual (gl-117.pdf) for installation instructions and further gameplay related descriptions.
COPYRIGHT
gl-117 is distributed under the terms of the GPL.
AUTHORS
Thomas A. Drexl (tom.drexl@gmx.de)