Man page - flare(6)
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Manual
FLARE
NAMESYNOPSIS
DESCRIPTION
OPTIONS
FILES
AVAILABILITY
NAME
flare - action role-playing engine
SYNOPSIS
flare [ options ]
DESCRIPTION
FLARE (short for Free Libre Action Roleplaying Engine) is a single-player, 2D-isometric action role-playing engine. It uses simple file formats (INI-style config files) for most of the game data, allowing anyone to easily modify game contents.
OPTIONS
|
--help |
Prints a description of command line flags. |
--version
Prints the release version.
--data-path= path
Specifies an exact path to look for mod data.
--debug-event
Prints verbose hardware input information.
--renderer= renderer
Specifies the rendering backend to use. The default is ’sdl_hardware’. Also available is ’sdl’, which is a software-based renderer.
--no-audio
Disables sound effects and music.
--mods= mod,...
Starts the game with only these mods enabled.
--load-slot= slot
Loads a save slot by numerical index.
--load-script= script
Execute’s a script upon loading a saved game. The script path is mod-relative.
FILES
The engine settings and key bindings are stored in
$XDG_CONFIG_HOME /flare/
$HOME
/.config/flare/
The game data is stored in
$XDG_DATA_HOME /flare/
$HOME /.local/share/flare/
AVAILABILITY
For more information about the FLARE engine, visit http://flarerpg.org