Man page - flare(6)

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Manual

FLARE

NAME
SYNOPSIS
DESCRIPTION
OPTIONS
FILES
AVAILABILITY

NAME

flare - action role-playing engine

SYNOPSIS

flare [ options ]

DESCRIPTION

FLARE (short for Free Libre Action Roleplaying Engine) is a single-player, 2D-isometric action role-playing engine. It uses simple file formats (INI-style config files) for most of the game data, allowing anyone to easily modify game contents.

OPTIONS

--help

Prints a description of command line flags.

--version

Prints the release version.

--data-path= path

Specifies an exact path to look for mod data.

--debug-event

Prints verbose hardware input information.

--renderer= renderer

Specifies the rendering backend to use. The default is ’sdl_hardware’. Also available is ’sdl’, which is a software-based renderer.

--no-audio

Disables sound effects and music.

--mods= mod,...

Starts the game with only these mods enabled.

--load-slot= slot

Loads a save slot by numerical index.

--load-script= script

Execute’s a script upon loading a saved game. The script path is mod-relative.

FILES

The engine settings and key bindings are stored in

$XDG_CONFIG_HOME /flare/

$HOME /.config/flare/
The game data is stored in

$XDG_DATA_HOME /flare/

$HOME /.local/share/flare/

AVAILABILITY

For more information about the FLARE engine, visit http://flarerpg.org