Man page - cube2(6)

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    Package:  cube2
    apt-get install cube2
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Manual

CUBE2

NAME
SYNOPSIS
DESCRIPTION
OPTIONS
SEE ALSO
AUTHOR

NAME

cube2 - a 3D first-person shooter engine

SYNOPSIS

cube2 [-d] [-w width ] [-h height ] [-z depth ] [-b bpp ] [-a samples ] [-t] [-k directory ] [-f shaderprecision ]

DESCRIPTION

This manual page documents briefly the cube2 command.

cube2 is the client and map editor of the Cube2 engine.

OPTIONS

-d

Run as a dedicated server and don’t start the client.

-w width

Set window width in pixels.

-h height

Set window height in pixels.

-z depth

Set the z-buffer precision to depth in bits.

-b bpp

Set the bits per pixel to bpp bits.

-a samples

Set Full Scene Antialiasing to samples samples.

-t

Run in windowed mode.

-k directory

Adds directory to the list of paths, in which the engine searches for files.

-f shaderprecision

Set the precision quality. Values from 0 to 3 are allowed. 0 disabled shaders. The lower the value, the faster cube2 will run.

-f

Don’t use any shaders.

SEE ALSO

cube2-server (6)
http://sauerbraten.org/docs/config.html

AUTHOR

The Cube2 engine was written by
Wouter "Aardappel" van Oortmerssen,
Lee "Eihrul" Salzman
Mike "Gilt" Dysart
Adrian "driAn" Henke
Jerry Siebe
Julian Mayer