Man page - tqmoc(1)

Packages contas this manual

Manual

tqmoc(1) General Commands Manual tqmoc(1)

tqmoc - generate TQt meta object support code

tqmoc [-o file] [-i] [-f] [-k] [-ldbg] [-nw] [-p path] [-q path] [-v] file

This page documents the Meta Object Compiler for the TQt GUI application framework. The tqmoc reads one or more C++ class declarations from a C++ header or source file and generates one C++ source file containing meta object information for the classes. The C++ source file generated by the tqmoc must be compiled and linked with the implementation of the class (or it can be #included into the class's source file).

If you use tqmake to create your Makefiles, build rules will be included that call the tqmoc when required, so you will not need to use the tqmoc directly.

In brief, the meta object system is a structure used by TQt (see https://trinitydesktop.org/docs/qt3/) for component programming and run time type information. It adds properties and inheritance information to (some) classes and provides a new type of communication between those instances of those classes, signal-slot connections.

Write output to file rather than to stdout.
Force the generation of an #include statement in the output. This is the default for files whose name matches the regular expression .[hH][^.]* (i.e. the extension starts with H or h ). This option is only useful if you have header files that do not follow the standard naming conventions.
Do not generate an #include statement in the output. This may be used to run tqmoc on a C++ file containing one or more class declarations. You should then #include the meta object code in the .cpp file (see USAGE below). If both -f and -i are present, the last one wins.
Do not generate any warnings. Not recommended.
Write a flood of lex debug information to stdout.
Makes tqmoc prepend path/ to the file name in the generated #include statement (if one is generated).
Makes tqmoc prepend path/ to the file name of qt #include files in the generated code.
Displays the version of tqmoc and TQt.

You can explicitly tell the tqmoc not to parse parts of a header file. It recognizes any C++ comment (//) that contains the substrings MOC_SKIP_BEGIN or MOC_SKIP_END. They work as you would expect and you can have several levels of them. The net result as seen by the tqmoc is as if you had removed all lines between a MOC_SKIP_BEGIN and a MOC_SKIP_END

tqmoc is almost always invoked by make(1), not by hand.

tqmoc is typically used with an input file containing class declarations like this:


class YourClass : public TQObject {

TQ_OBJECT
TQ_PROPERTY( ... )
TQ_CLASSINFO( ... ) public:
YourClass( TQObject * parent=0, const char * name=0 );
~YourClass(); signals: public slots: };

Here is a useful makefile rule if you only use GNU make:


m%.cpp: %.h

tqmoc $< -o $@

If you want to write portably, you can use individual rules of the following form:


mNAME.cpp: NAME.h

tqmoc $< -o $@

You must also remember to add mNAME.cpp to your SOURCES (substitute your favorite name) variable and mNAME.o to your OBJECTS variable.

(While we prefer to name our C++ source files .cpp, the tqmoc doesn't know that, so you can use .C, .cc, .CC, .cxx or even .c++ if you prefer.)

If you have class declarations in C++ files, we recommend that you use a makefile rule like this:


NAME.o: mNAME.cpp
mNAME.cpp: NAME.cpp

tqmoc -i $< -o $@

This guarantees that make(1) will run the tqmoc before it compiles NAME.cpp. You can then put

#include "nNAME.cpp"

at the end of NAME.cpp, where all the classes declared in that file are fully known.

Sometimes you may get linkage errors, saying that YourClass::className() is undefined or that YourClass lacks a vtbl. Those errors happen most often when you forget to compile the tqmoc-generated C++ code or include that object file in the link command.

The tqmoc will warn you about a number of dangerous or illegal constructs.

The tqmoc does not expand #include or #define, it simply skips any preprocessor directives it encounters. This is regrettable, but is normally not a problem in practice.

The tqmoc does not handle all of C++. The main problem is that class templates cannot have signals or slots. This is an important bug. Here is an example:


class SomeTemplate<int> : public TQFrame {

TQ_OBJECT
.... signals:
void bugInMocDetected( int ); };

Less importantly, the following constructs are illegal. All of them have have alternatives which we think are usually better, so removing these limitations is not a high priority for us.

If you are using multiple inheritance, tqmoc assumes that the first inherited class is a subclass of TQObject. Also, be sure that only the first inherited class is a TQObject.


class SomeClass : public TQObject, public OtherClass {

... };

This bug is almost impossible to fix; since the tqmoc does not expand #include or #define, it cannot find out which one of the base classes is a TQObject.

In most cases where you would consider that, we think inheritance is a better alternative. Here is an example of illegal syntax:


class SomeClass : public TQObject {

TQ_OBJECT
... public slots:
// illegal
void apply( void (*apply)(List *, void *), void * ); };

You can work around this restriction like this:


typedef void (*ApplyFunctionType)( List *, void * );
class SomeClass : public TQObject {

TQ_OBJECT
... public slots:
void apply( ApplyFunctionType, char * ); };

It may sometimes be even better to replace the function pointer with inheritance and virtual functions, signals or slots.

Sometimes it will work, but in general, friend declarations cannot be placed in signals or slots sections. Put them in the good old private, protected or public sections instead. Here is an example of the illegal syntax:


class SomeClass : public TQObject {

TQ_OBJECT
... signals:
friend class ClassTemplate<char>; // illegal };

The C++ feature of upgrading an inherited member function to public status is not extended to cover signals and slots. Here is an illegal example:


class Whatever : public TQButtonGroup {

... public slots:
TQButtonGroup::buttonPressed; // illegal
... };

The TQButtonGroup::buttonPressed() slot is protected.

C++ quiz: What happens if you try to upgrade a protected member function which is overloaded?

- All the functions are upgraded.
- That is not legal C++.

Since the tqmoc does not expand #define, type macros that take an argument will not work in signals and slots. Here is an illegal example:


#ifdef ultrix
#define SIGNEDNESS(a) unsigned a
#else
#define SIGNEDNESS(a) a
#endif
class Whatever : public TQObject {

... signals:
void someSignal( SIGNEDNESS(int) ); // illegal };
A #define without arguments works.

Here's an example:


class A {

TQ_OBJECT public:
class B {
public slots: // illegal
void b();
...
}; signals:
class B { // illegal
void b(); ...
}: };

It is a mystery to us why anyone would put a constructor on either the signals or slots sections. You can't, anyway (except that it happens to work in some cases). Put them in private, protected or public sections, where they belong. Here is an example of the illegal syntax:


class SomeClass : public TQObject {

TQ_OBJECT public slots:
SomeClass( TQObject *parent, const char *name )
: TQObject( parent, name ) {} // illegal
... };

Declaring the first property within or after the public section that contains the type definition and the respective get and set functions does not work as expected. The tqmoc will complain that it can neither find the functions nor resolve the type. Here is an example of the illegal syntax:


class SomeClass : public TQObject {

TQ_OBJECT public:
...
// illegal
TQ_PROPERTY( Priority priority READ priority WRITE setPriority )
TQ_ENUMS( Priority )
enum Priority { High, Low, VeryHigh, VeryLow };
void setPriority( Priority );
Priority priority() const;
... };

Work around this limitation by declaring all properties at the beginning of the class declaration, right after TQ_OBJECT:


class SomeClass : public TQObject {

TQ_OBJECT
TQ_PROPERTY( Priority priority READ priority WRITE setPriority )
TQ_ENUMS( Priority ) public:
...
enum Priority { High, Low, VeryHigh, VeryLow };
void setPriority( Priority );
Priority priority() const;
... };

http://www.trolltech.com, C++ ARM, section r.11.3 (for the answer to the quiz), and https://trinitydesktop.org/docs/qt3/ (for complete TQt documentation).

24 June 2001 Trolltech AS