Man page - nvcompress(1)

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Manual

NVCOMPRESS

NAME
SYNOPSIS
DESCRIPTION
INPUT OPTIONS
COMPRESSION OPTIONS
AUTHOR

NAME

nvcompress - Compresses the given image and produces a DDS file.

SYNOPSIS

nvcompress [ OPTION ] INFILE [ OUTFILE ]

DESCRIPTION

nvcompress is part of the NVIDIA texture toolset. The tool compresses the given infile into a dds file.

INPUT OPTIONS

-color

The input image is a color map (default).

-alpha

The input image has an alpha channel used for transparency.

-normal

The input image is a normal map.

-tonormal

Convert input to normal map.

-clamp

Clamp wrapping mode (default).

-repeat

Repeat wrapping mode.

-nomips

Disable mipmap generation.

COMPRESSION OPTIONS

-fast

Fast compression.

-nocuda

Do not use cuda compressor.

-rgb

RGBA format

-bc1

BC1 format (DXT1)

-bc1n

BC1 normal map format (DXT1nm)

-bc1a

BC1 format with binary alpha (DXT1a)

-bc2

BC2 format (DXT3)

-bc3

BC3 format (DXT5)

-bc3n

BC3 normal map format (DXT5nm)

-bc4

BC4 format (ATI1)

-bc5

BC5 format (3Dc/ATI2)

AUTHOR

nvcompress is part of the NVIDIA texture tools

This manual page was written by Lennart Weller <lhw@ring0.de>, for the Debian project (but may be used by others).