Man page - nihstro-assemble(1)

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NIHSTRO-ASSEMBLE (1) General Commands Manual NIHSTRO-ASSEMBLE (1)

NAME

nihstro-assemble β€” Utility for assembling SHBIN files from human-readable 3DS shader source code

SYNOPSIS

nihstro-assemble [ -e | --entrypoint label_name ] [ -g | --geo_shader ] [ -h | --help ] [ -o | --output output_filename ] fileΒ ...

DESCRIPTION

nihstro-assemble is a standalone assembler for assembling 3DS shader binaries from human-readable source code (the syntax of which is called "nihcode"). It is perfectly suitable for homebrew development. Shader source needs to follow the nihcode specification.

Options:

-e , --entrypoint label_name

label name in the input source at which shader execution should start (defaults to "main")

-g , --geo_shader

Compile shader source as a geometry shader

-h , --help

Show command line usage

-o , --output output_filename

Filename of output shader binary

SEE ALSO

nihstro-disassemble (1)

AUTHORS

nihstro-assemble was written by
Tony Wasserka

This manual page was written by
David James < davidjamescastor215@proton.me > Debian 2023-11-21 NIHSTRO-ASSEMBLE (1)