Man page - nihstro-assemble(1)
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Manual
NIHSTRO-ASSEMBLE (1) General Commands Manual NIHSTRO-ASSEMBLE (1)
NAME
nihstro-assemble β Utility for assembling SHBIN files from human-readable 3DS shader source code
SYNOPSIS
nihstro-assemble [ -e | --entrypoint label_name ] [ -g | --geo_shader ] [ -h | --help ] [ -o | --output output_filename ] fileΒ ...
DESCRIPTION
nihstro-assemble is a standalone assembler for assembling 3DS shader binaries from human-readable source code (the syntax of which is called "nihcode"). It is perfectly suitable for homebrew development. Shader source needs to follow the nihcode specification.
Options:
-e , --entrypoint label_name
label name in the input source at which shader execution should start (defaults to "main")
-g , --geo_shader
Compile shader source as a geometry shader
-h , --help
Show command line usage
-o , --output output_filename
Filename of output shader binary
SEE ALSO
nihstro-disassemble (1)
AUTHORS
nihstro-assemble
was
written by
Tony Wasserka
This manual page
was written by
David James <
davidjamescastor215@proton.me
>
Debian 2023-11-21
NIHSTRO-ASSEMBLE
(1)