Man page - ecasound(1)
Packages contains this manual
Manual
ecasound
NAMESYNOPSIS
DESCRIPTION
OPTIONS
ENVIRONMENT
RETURN VALUES
SIGNALS
FILES
EXAMPLES
SEE ALSO
BUGS
AUTHOR
NAME
ecasound - sample editor, multitrack recorder, fx-processor, etc.
SYNOPSIS
ecasound [ general_options ] { [ chain_setup ] [ effect_setup ] [ input_setup ] [ output_setup ] }
DESCRIPTION
Ecasound is a software package designed for multitrack audio processing. It can be used for simple tasks like audio playback, recording and format conversions, as well as for multitrack effect processing, mixing, recording and signal recycling. Ecasound supports a wide range of audio inputs, outputs and effect algorithms. Effects and audio objects can be combined in various ways, and their parameters can be controlled by operator objects like oscillators and MIDI-CCs. A versatile console mode user-interface is included in the package.
OPTIONS
Note! All options except those mentioned in ecasound options and Global options , can be used in ecasound chainsetup files (.ecs).
ECASOUND OPTIONS
These options are parsed and handled by the ecasound frontend binary and are not passed to backend library. This means that these options may not work in other applications that use ecasound libraries for their functionality.
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-c |
Starts ecasound in interactive mode. In interactive mode you can control ecasound with simple commands ("start", "stop", "pause", etc.). See ecasound-iam . |
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-C |
Disables ecasoundâs interactive mode (see â-câ and â-Kâ). |
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-D |
Print all debug information to stderr (unbuffered, plain output without ncurses). |
-s[:]chainsetup-file
Create a new chainsetup from file âchainsetup-fileâ and add it to the current session. Chainsetup files commonly have a filename ending to the â.ecsâ extension. A chainsetup can contain inputs, outputs, chains, effects, controllers -- i.e. objects one one specific configuration of audio processing elements. A session, on the other hand, is a collection of one or more chainsetups. Only one of the chainsetups may be connected (i.e. it can be run/processed). But it is possible to have another chainsetup select (i.e. can be configured) while other one is current connteced (i.e. running).
-E "cmd1 [[args] ; cmd2 args ; ... ; cmdN]"
Execute a set of Ecasound Interactive mode (EIAM) commands at launch. These commands are executed immediately after ecasound is started. If the command line contains sufficient options to create a valid chainsetup that will be executed, the launch commands are executed after the other command line options are parsed, but before the processing engine is started. Note that this command is a feature of the ecasound frontend binary and not supported by the library backend. This means that other clients may not support the â-Eâ option, and also that the launch commands are not saved as part of chainsetup or session state.
--server
Enables the so called NetECI mode, in which ecasound can be controlled remotely over a socket connection. When activated, clients can connect to the running ecasound session, and use interactive mode commands to control and observe ecasound processing.
The NetECI protocol is defined in Ecasoundâs Programmer Guide
One example client using this feature is ecamonitor(1). This utility is included in the Ecasound distribution package (requires a working Python environment).
Warning! If the machine running ecasound, is connected to a public network, be sure to block ecasoundâs port in your firewall! As there is no access control implemented for incoming connections, anyone can otherwise connect, control and observe your ecasound sessions. This option replaces â--daemonâ (deprecated in 2.6.0).
--server-tcp-port=NNN
Set the TCP port used by the daemon mode. By default ecasound will use port number 2868 . This option replaces â--daemon-portâ (deprecated in 2.6.0).
--no-server
Disable ecasoundâs daemon mode. This is the default. This option replaces â--nodaemonâ (deprecated in 2.6.0).
--osc-udp-port=NNN
Enables support for Open Source Control (OSC). Ecasound will listen for incoming OSC messages on UDP port NNN. Ecasoundâs OSC interface is documented at: <http://ecasound.git.sourceforge.net/git/gitweb.cgi?p=ecasound/ecasound;a=blob;f=Documentation/ecasound_osc_interface.txt;hb=HEAD>
Note that OSC support is still experimental and the interface might change in later versions of Ecasound.
This option was added to ecasound 2.7.0.
--keep-running,-K
Do not exit when processing is finished/stopped. Only affects non-interactive operating mode (see -c/-C). Option added to ecasound 2.4.2.
--help,-h
Show this help.
--version
Print version info.
GLOBAL OPTIONS
-d, -dd, -ddd
Increase the amount of printed debug messages. -d adds some verbosity, while -ddd results in very detailed output.
-d:debug_level
Set the debug level mask to âdebug_levelâ. This a bitmasked value with the following classes: errors (1), info (2), subsystems (4), module_names (8), user_objects (16), system_objects 32, functions (64), continuous (128) and eiam_return_values (256). Default is 271 (1+2+4+8+256). See sourcode documentation for the ECA_LOGGER class for more detailed information.
-R[:]path-to-file
Use ecasound resource file (see ecasoundrc man page) âpath-to-fileâ as the only source of setting resource value. Specifying this option will disable the normal policy of querying both global and user (if exists) resource files.
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-q |
Quiet mode, no output. Same as -d:0 . |
GENERAL CHAINSETUP OPTIONS
-a:chainname1, chainname2, ...
Selects active signal chains. All inputs and outputs following this â-aâ option are assigned to selected chains (until a new -a option is specified). When adding effects, controllers and other chain operators, only one chain can be selected at a time. If no -a option has been given, chain âdefaultâ is used instead when adding objects. Chain name âallâ is also reserved. It will cause all existing chains to be selected. By giving multiple -a options, you can control to which chains effects, inputs and outputs are assigned to. Look at the EXAMPLES section for more detailed info about the usage of this option.
-n:name
Sets the name of chainsetup to ânameâ. If not specified, defaults either to "command-line-setup" or to the file name from which chainsetup was loaded. Whitespaces are not allowed.
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-x |
Truncate outputs. All output object are opened in overwrite mode. Any existing files will be truncated. |
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-X |
Open outputs for updating. Ecasound opens all outputs - if target format allows it - in readwrite mode. |
-z:feature
Enables âfeatureâ. Most features can be disabled using notation -z:nofeature . â-z:db,dbsizeâ enables double-buffering for audio objects that support it (dbsize=0 for default, otherwise buffer size in sample frames). â-z:nodbâ disables double-buffering. â-z:intbufâ and â-z:nointbufâ control whether extra internal buffering is allowed for realtime devices. Disabling this can reduce latency times in some situations. With â-z:xrunsâ, processing will be halted if an under/overrun occurs. â-z:multitrackâ and âz:nomultitrackâ can be used to force ecasound to enable or disable multitrack-mode. In rare cases you may want to explicitly specify the recording offset with â-z:multitrack,offset-in-samplesâ. The offset is the amount of samples skipped when recording from real-time inputs. â-z:psrâ enables the precise-sample-rates mode for OSS-devices. â-z:mixmode,sumâ enables mixing mode where channels are mixed by summing all channels. The default is â-z:mixmode,avgâ, in which channels are mixed by averaging. Mixmode selection was first added to ecasound 2.4.0. See ecasoundrc man page.
CHAINSETUP BUFFERING AND PERFORMANCE OPTIONS
-B:buffering_mode
Selects the default buffering mode. Mode is one of: âautoâ (default), ânonrtâ, ârtâ, ârtlowlatencyâ.
-b:buffer_size
Sets the processing engine buffer size in samples. The size must be an exponent of 2, and it is independent of channel count (e.g. -b:1024 at 48kHz will result in 21.333ms buffer length whether input is mono, stereo or 5.1).
This is an important option as this defines the length of one processing engine iteration and affects ecasound behaviour in many ways. If not explicitly specified, ecasound will try to choose an optimal value based on current buffering mode (see -B option). For real-time processing, you can try to set this as low as possible to reduce the processing delay. Some machines can handle buffer values as low as 64 and 128. In some circumstances (for instance when using oscillator envelopes) small buffer sizes will make envelopes act more smoothly. When not processing in real-time (all inputs and outputs are normal files), larger values may help to avoid buffer overruns, lower CPU usage and/or otherwise improve performance.
Note that when any JACK input/outputs are used, the buffer size setting is overridden and set to period/buffer size reported by JACK server (e.g. jackdâs â-pâ option). It is not possible to turn off this behaviour.
If not explicitly specified, the default buffer size is chosen based on current buffering mode (see -B ).
-r:sched_priority
Use realtime scheduling policy (SCHED_FIFO). This is impossible if ecasound doesnât have root priviledges. Beware! This gives better performance, but can cause total lock-ups if something goes wrong. The âsched_priorityâ can be omitted (0=omitted). If given, this is the static priority to the highest priority ecasound thread. Other ecasound threads run with priority âsched_priority-1...nâ. Value â-1â can be used to disable raised-priority mode.
-z:feature
Relevant features are -z:db,xxx (-z:nodb) and -z:intbuf (-z:nointbuf). See section General chainsetup options for details.
PROCESSING CONTROL
-t:seconds
Sets processing time in seconds (doesnât have to be an integer value). If processing time isnât set, engine stops when all inputs are finished. This option is equivalent to the âcs-set-lengthâ EIAM command. A special-case value of â-1â will set the chainsetup length according to the longest input object.
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-tl |
Enables looping. When processing is finished, engine will start again from beginning. This option is equivalent to the âcs-loopâ EIAM command. |
INPUT/OUTPUT SETUP
See ecasound
userâs guide for more detailed documentation.
-G:mgrtype,optstring
Sets options for audio object manager type âmgrtypeâ. For available options, see "OBJECT TYPE SPECIFIC NOTES" below.
-f:sample_format,channel,sample-rate,interleaving
Sets the audio stream parameters for subsequent audio objects. To set different parameters for different audio objects, multiple â-fâ options have to be specified (note the ordering, the â-fâ options should precede the audio objects for them to have any effect). See documentation for â-iâ and â-oâ options.
When an audio object is opened (e.g. a file or sound device is opened, or connection is made to a sound server), the audio stream parameters are passed to the object. It should be noted that not all audio objects allow one to set any or all of the parameters. For instance when opening existing audio files, many file formats have a header describing the file audio parameters. In these cases the audio file header overrides the parameters passed with â-fâ option. Similarly when creating JACK inputs and outputs, the JACK server mandates the sampling rate and sample format.
If no â-fâ option is specified, or some of the argument fields are left empty (e.g. â-f:,2,44100â), ecasound will use default values. These default values are defined in ecasoundrc configuration file. See ecasoundrc(5) manual page.
Note that ecasound opens out files by default in update mode. Unless option â-xâ (overwrite outputs) option is given, audio parameters of an existing audio file take preference over the params set with â-fâ.
Sample format is given as a formatted string. The first letter is either "u", "s" and "f" (unsigned, signed, floating point). The following number specifies sample size in bits. If sample is little endian, "_le" is added to the end. Similarly if big endian, "_be" is added. If endianness is not specified, host byte-order is used. Currently supported formats are "u8" (same as "8"), "s16_le" (same as "16"), "s16_be", "s24_le", "s24_be", "s32_le", "s32_be", "f32_le" and "f32_be". An empty string "" picks the system default sample format.
The 4th parameter defines the channel layout. The available options are âiâ (interleavedâ and ânâ (noninterleaved). With the noninterleaved setting, ecasound will process samples one channel at a time, and the blocksize is set with â-bâ. The default setting is âiâ.
-y:seconds
Sets starting position for last specified input/output. If you need more flexible control over audio objects, you should use the .ewf format.
-i[:]input-file-or-device[,params]
Specifies a new input source that is connected to all selected chains (chains are selected with â-a:...â). Connecting multiple inputs to the same chain is not possible, but one input can be connected to multiple chains. Input can be a a file, device or some other audio object (see below). If the input is a file, its type is determined using the file name extension. If the object name contains any commas, the name must be enclosed in backquotes to avoid confusing the parser. Currently supported formats are RIFF WAVE files (.wav), audio-cd tracks (.cdr), ecasound EWF files (.ewf), RAW audio data (.raw) and MPEG audio files (.mp2,.mp3). More audio formats are supported via libaudiofile and libsndfile libraries (see documentation below). MikMod is also supported (.xm, .mod, .s3m, .it, etc). MIDI files (.mid) are supported using Timidity++. Similarly Ogg Vorbis (.ogg) can be read, and written if ogg123 and vorbize tools are installed; FLAC files (.flac) with flac command-line tools or using libsndfile; and AAC files (.aac/.m4a/.mp4) with faad2/faac tools. Supported realtime devices are OSS audio devices (/dev/dsp*), ALSA audio and loopback devices and JACK audio subsystem. If no inputs are specified, the first non-option (doesnât start with â-â) command line argument is considered to be an input.
-o[:]output-file-or-device[,params]
Works in the same way as the -i option. If no outputs are specified, the default output device is used (see Ë/.ecasoundrc). If the object name contains any commas, the name must be enclosed in backquotes to avoid confusing the parser. Note, many object types do not support output (e.g. MikMod, MIDI and many others).
OBJECT TYPE SPECIFIC NOTES
ALSA devices - âalsaâ
When using ALSA drivers, instead of a device filename, you need to use the following option syntax: -i[:]alsa,pcm_device_name .
ALSA direct-hw and plugin access - âalsahwâ, âalsapluginâ
Itâs also possible to use a specific card and device combination using the following notation: -i[:]alsahw,card_number,device_number,subdevice_number . Another option is the ALSA PCM plugin layer. It works just like the normal ALSA pcm-devices, but with automatic channel count and sample format conversions. Option syntax is -i[:]alsaplugin,card_number,device_number,subdevice_number .
aRts input/output - âartsâ
If enabled at compile-time, ecasound supports audio input and output using aRts audio server. Option syntax is -i:arts , -o:arts .
Audio file sequencing - âaudioloopâ, âselectâ, âplayatâ
Ecasound provides a set of special audio object types that can be used for temporal sequencing of audio files - i.e. looping, playing only a select portion of a file, playing file at a specific time, and other such operation.
Looping is possible with -i:audioloop,file.ext,params . The file name (or any object type understood by Ecasound) given as the second parameter is played back continuously looping back to the beginning when the end of file is reached. Any additional parameters given are passed unaltered to the file object. Parameters 3...N are passed as is to the child object (i.e. "-i audioloop,foo.wav,bar1,bar2" will pass parameters "bar1,bar2" to the "foo.wav" object.
To select and use only a specific segment of an audio object, the -i:select,start-time,duration,file.ext,params can be used. This will play "duration" of "file.ext", starting at "start-time". The time values should be given as seconds (e.g. "2.25", or as samples (e.g. "25000sa"). Parameters 4...N are passed as is to the child object.
To play an audio object at a given moment in time, the -i:playat,play-at-time,file.ext,params can be used. This will play "file.ext" after position reaches "play-at-time". The time values should be given as seconds (e.g. "2.25", or as samples (e.g. "25000sa"). Parameters 2...N are passed as is to the child object.
Ecasound Wave Files (EWF) - â*.ewfâ
A special file format that allows one to slice and loop full (or segments) of audio files. This format is specific to Ecasound. See ecasound userâs guide for more detailed information.
See also audio object types âaudioloopâ, âselectâ and âplayatâ.
JACK input/outputs - Overview
JACK is a low-latency audio server that can be used to connect multiple independent audio application to each other. It is different from other audio server efforts in that it has been designed from the ground up to be suitable for low-latency professional audio work.
JACK input/outputs - âjackâ
Ecasound provides multiple ways to communicate with JACK servers. To create a JACK input or output object, one should use -i jack and -o jack . These create JACK client ports "ecasound:in_N" and "ecasound:out_n" respectively (âNâ is replaced by the channel number). Ecasound automatically creates one JACK port for each channel (number of channels is set with -f:bits,channels,rate option).
It is important to note that by default JACK ports are not connected anywhere (e.g. to soundcard input/outputs, or to other apps). One thus has to connect the ports with an external program (e.g. "QJackCtl" or "jack_connect").
JACK input/outputs - âjack,clientname,portprefixâ
"jack,clientname" For simple use scanerios, ecasound provides a way to autoconnect the ecasound ports. This can be done with by giving the peer client name as the second parameter to the "jack" object, e.g. -o jack,clientname . As an example, -o jack,system will create an output that is automatically connected to outputs of the default system soundcard. The client parameter can be omitted, in which case no automatic connections are made.
If one needs to change the port prefix (e.g. "in" in client name "ecasound:in_N"), the prefix can be specified as the third parameter to "jack" object, e.g. -o jack,,fxout . Also the third parameter can be omitted, in which case the default prefixes "in" and "out" are used.
JACK input/outputs - âjack_multiâ
A variant of âjackâ object type is âjack_multiâ. The full object syntax is jack_multi,destport1,...,destportN . When a âjack_multiâ object is connected to a JACK server, first channel of the object is connected to JACK port âdestport1â, second to âdestport2â and so forth. For instance "-f:32,2,44100 -o jack_multi,foo:in,bar:in" creates a stereo ecasound output object, with its left and right channels routed to two difference JACK clients. The destination ports must be active when the ecasound engine is launched, or otherwise the connections cannot be established. If destination ports are not specified for all channels, or zero length strings are given, those ports are not connected at launch by ecasound.
JACK input/outputs -
âjack_alsaâ, âjack_autoâ,
âjack_genericâ
(**deprecated since 2.6.0**)
Ecasound 2.5 and older supported "jack_alsa", "jack_auto" and "jack_generic" object types, but these are now replaced by a more generic "jack" interface, and thus are now deprecated (they work but are no longer documented).
JACK input/outputs - client options
Additionally global JACK options can be set using -G:jack,client_name,operation_mode option. âclient_nameâ is the name used when registering ecasound to the JACK system. If âoperation_modeâ is "notransport", ecasound will ignore any transport state changes in the JACK-system; in mode "send" it will send all start, stop and position-change events to other JACK clients; in mode "recv" ecasound will follow JACK start, stop and position-change events; and mode "sendrecv" which is a combination of the two previous modes.
If not explicitly set, in interactive mode ( â-câ option), the default mode is "sendrecv", while in batchmode default is "notransport". In both cases the mode can be changed with -G option as described above.
More details about ecasoundâs JACK support can be found from Ecasound Userâs Guide.
Libaudiofile - âaudiofileâ
If libaudiofile support was enabled at compile-time, this option allows you to force Ecasound to use libaudiofile for reading/writing a certain audio file. Option syntax is -i:audiofile,foobar.ext (same for -o ).
Libsndfile - âsndfileâ
If libsndfile support was enabled at compile-time, this option allows you to force Ecasound to use libsndfile for reading/writing a certain audio file. Option syntax is -i:sndfile,foobar.ext[,.format-ext] (same for -o ). The optional third parameter "format" can be used to override the audio format (for example you can create an AIFF file with filename "foo.wav").
Loop device - âloopâ
Loop devices make it possible to route (loop back) data between chains. Option syntax is -[io][:]loop,tag . If you add a loop output with tag â1â, all data written to this output is routed to any loop input with tag â1â. The tag can be either numerical (e.g. â-i:loop,1â) or a string (e.g. "-i:loop,vocals"). Like with other input/output objects, you can attach the same loop device to multiple chains and this way split/mix the signal.
Note: this âloopâ device is different from âaudioloopâ (latter added to ecasound v2.5.0).
Mikmod - âmikmodâ
If mikmod support was enabled at compile-time, this option allows you to force Ecasound to use Mikmod for reading/writing a certain module file. Option syntax is -i:mikmod,foobar.ext .
Null inputs/outputs - ânullâ
If you specify "null" or "/dev/null" as the input or output, a null audio device is created. This is useful if you just want to analyze sample data without writing it to a file. Thereâs also a realtime variant, "rtnull", which behaves just like "null" objects, except all i/o is done at realtime speed.
Resample - âresampleâ
Object type âresampleâ can be used to resample audio objectâs audio data to match the sampling rate used in the active chainsetup. For example, ecasound -f:16,2,44100 -i resample,22050,foo.wav -o /dev/dsp , will resample file from 22.05kHz to 44.1kHz and write the result to the soundcard device. Child sampling rate can be replaced with keyword âautoâ. In this case ecasound will try to query the child object for its sampling rate. This works with files formats such as .wav which store meta information about the audio file format. To use âautoâ in the previous example, ecasound -f:16,2,44100 -i resample,auto,foo.wav -o /dev/dsp .
Parameters 4...N are passed as is to the child object (i.e. "-i resample,22050,foo.wav,bar1,bar2" will pass parameters "bar1,bar2" to the "foo.wav" object.
If ecasound was compiled with support for libsamplerate, you can use âresample-hqâ to use the highest quality resampling algorithm available. To force ecasound to use the internal resampler, âresampler-lqâ (low-quality) can be used.
Reverse - âreverseâ
Object type âreverseâ can be used to reverse audio data coming from an audio object. As an example, ecasound -i reverse,foo.wav -o /dev/dsp will play âfoo.wavâ backwards. Reversing output objects is not supported. Note! Trying to reverse audio object types with really slow seek operation (like mp3), works extremely badly. Try converting to an uncompressed format (wav or raw) first, and then do reversation.
Parameters 3...N are passed as is to the child object (i.e. "-i reverse,foo.wav,bar1,bar2" will pass parameters "bar1,bar2" to the "foo.wav" object.
System standard streams and named pipes - âstdinâ, âstdoutâ
You can use standard streams (stdin and stdout) by giving stdin or stdout as the file name. Audio data is assumed to be in raw/headerless (.raw) format. If you want to use named pipes, create them with the proper file name extension before use.
Tone generator - âtoneâ
To generate a test tone, input -i:tone,type,freq,duration-secs can be used. Parameter âtypeâ specifies the tone type: currently only âsineâ is supported. The âfreqâ parameter sets the frequency of the generated tone and âduration-secsâ the length of the generated stream. Specifying zero, or a negative value, as the duration will produce an infinite stream. This feature was first added to Ecasound 2.4.7.
Typeselect - âtypeselectâ
The special âtypeselectâ object type can be used to override how ecasound maps filename extensions and object types. For instance ecasound -i typeselect,.mp3,an_mp3_file.wav -o /dev/dsp . would play the file âan_mp3_file.wavâ as an mp3-file and not as an wav-file as would happen without typeselect.
Parameters 4...N are passed as is to the child object (i.e. "-i typeselect,.au,foo.wav,bar1,bar2" will pass parameters "bar1,bar2" to the "foo.wav" object.
MIDI SETUP
MIDI I/O devices - general
If no MIDI-device is specified, the default MIDI-device is used (see ecasoundrc(5)).
-Md:rawmidi,device_name
Add a rawmidi MIDI I/O device to the setup. âdevice_nameâ can be anything that can be accessed using the normal UNIX file operations and produces raw MIDI bytes. Valid devices are for example OSS rawmidi devices (/dev/midi00), ALSA rawmidi devices (/dev/snd/midiC2D0), named pipes (see mkfifo man page), and normal files.
-Md:alsaseq,sequencer-port
Adds a ALSA MIDI sequencer port to the setup. âsequencer-portâ identifies a port to connect to. It can be numerical (e.g. 128:1), or a client name (e.g. "KMidimon").
-Mms:device_id
Sends MMC start ("Deferred Play") and stop ("Stop") with device ID âdevice_idâ.
While Ecasound does not directly support syncing transport state to incoming MMC messages, this can be achieved by connecting Ecasound to JACK input/outputs, and using a tool such as JackMMC and JackCtlMMC ( see <http://jackctlmmc.sourceforge.net/>) to convert MMC messages into JACK transport change events.
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-Mss |
Sends MIDI-sync (i.e. "MIDI Start" and "MIDI Stop" system realtime messages) .to the selected MIDI-device. Notice that as Ecasound will not send MIDI-clock , but only the start and stop messages. |
EFFECT SETUP
PRESETS
Ecasound has a
powerful effect preset system that allows you create new
effects by combining basic effects and controllers. See
ecasound userâs guide for more detailed information.
-pf:preset_file.eep
Uses the first preset found from file âpreset_file.eepâ as a chain operator.
-pn:preset_name
Find preset âpreset_nameâ from global preset database and use it as a chain operator. See ecasoundrc man page for info about the preset database.
SIGNAL ANALYSIS
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-ev |
Analyzes sample data to find out how much the signal can be amplified without clipping. The resulting percent value can be used as a parameter to â-eaâ (amplify). A statistical summary, containing info about the stereo-image and distribution of sample values, is printed out at the end of processing. |
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-evp |
Peak amplitude watcher. Maintains peak information for each processed channels. Peak information is reset on every read. |
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-ezf |
Finds the optimal value for DC-adjusting. You can use the result as a parameter to -ezx effect. |
GENERAL SIGNAL PROCESSING ALGORITHMS
-eS:stamp-id
Audio stamp. Takes a snapshot of passing audio data and stores it using id âstamp-idâ (integer number). This data can later be used by controllers and other operators.
-ea:amplify%
Adjusts the signal amplitude to âamplify%â percent (linear scale, i.e. individual samples are multiplied by âamplify%/100â). See also â-eadbâ.
-eac:amplify%,channel
Amplifies signal of channel âchannelâ by amplify-% percent (linear scale, i.e. individual samples are multiplied by âamplify%/100â). âchannelâ ranges from 1...n where n is the total number of channels. See also â-eadbâ.
-eadb:gain-dB[,channel]
Adjusts signal level by âgain-dBâ, with a gain of 0dB having no effect to the signal, negative gains attenuating the signal and positive gain values amplifying it. The âchannelâ parameter (1...n) is optional. If âchannelâ parameter is specified, and its value is nonzero, gain is only applied to the given channel (1...n).
-eaw:amplify%,max-clipped-samples
Amplifies signal by amplify-% percent (linear scale, i.e. individual samples are multiplied by âamplify%/100â). If number of consecutive clipped samples (resulting sample value is outside the nominal [-1,1] range), a warning will be issued.
-eal:limit-%
Limiter effect. Limits audio level to âlimit-%â (linear scale) with values equal or greater than 100% resulting in no change to the signal.
-ec:rate,threshold-%
Compressor (a simple one). ârateâ is the compression rate in decibels (ârateâ dB change in input signal causes 1dB change in output). âthresholdâ varies between 0.0 (silence) and 1.0 (max amplitude).
-eca:peak-level-%, release-time-sec, fast-crate, crate
A more advanced compressor (original algorithm by John S. Dyson). If you give a value of 0 to any parameter, the default is used. âpeak-level-%â essentially specifies how hard the peak limiter is pushed. The default of 69% is good. ârelease_timeâ is given in seconds. This compressor is very sophisticated, and actually the release time is complex. This is one of the dominant release time controls, but the actual release time is dependent on a lot of factors regarding the dynamics of the audio in. âfastrateâ is the compression ratio for the fast compressor. This is not really the compression ratio. Value of 1.0 is infinity to one, while the default 0.50 is 2:1. Another really good value is special cased in the code: 0.25 is somewhat less than 2:1, and sounds super smooth. ârateâ is the compression ratio for the entire compressor chain. The default is 1.0, and holds the volume very constant without many nasty side effects. However the dynamics in music are severely restricted, and a value of 0.5 might keep the music more intact.
-enm:threshold-level-%,pre-hold-time-msec,attack-time-msec,post-hold-time-msec,release-time-msec
Noise gate. Supports multichannel processing (each channel processed separately). When signal amplitude falls below âthreshold_level_%â percent (100% means maximum amplitude), gate is activated. If the signal stays below the threshold for âth_timeâ ms, itâs faded out during the attack phase of âattackâ ms. If the signal raises above the âthreshold_levelâ and stays there over âholdâ ms the gate is released during âreleaseâ ms.
-ei:pitch-shift-%
Pitch shifter. Modifies audio pitch by altering its length.
-epp:right-%
Stereo panner. Changes the relative balance between the first two channels. When âright-%â is 0, only signal on the left (1st) channel is passed through. Similarly if it is â100â, only right (2nd) channel is let through.
-ezx:channel-count,delta-ch1,...,delta-chN
Adjusts the signal DC by âdelta-chXâ, where X is the channel number. Use -ezf to find the optimal delta values.
ENVELOPE MODULATION
-eemb:bpm,on-time-%
Pulse gate (pulse frequency given as beats-per-minute).
-eemp:freq-Hz,on-time-%
Pulse gate.
-eemt:bpm,depth-%
Tremolo effect (tremolo speed given as beats-per-minute).
FILTER EFFECTS
-ef1:center_freq, width
Resonant bandpass filter. âcenter_freqâ is the center frequency. Width is specified in Hz.
-ef3:cutoff_freq, reso, gain
Resonant lowpass filter. âcutoffr_freqâ is the filter cutoff frequency. âresoâ means resonance. Usually the best values for resonance are between 1.0 and 2.0, but you can use even bigger values. âgainâ is the overall gain-factor. Itâs a simple multiplier (1.0 is the normal level). With high resonance values it often is useful to reduce the gain value.
-ef4:cutoff, resonance
Resonant lowpass filter (3rd-order, 36dB, original algorithm by Stefan M. Fendt). Simulates an analog active RC-lowpass design. Cutoff is a value between [0,1], while resonance is between [0,infinity).
-efa:delay-samples,feedback-%
Allpass filter. Passes all frequencies with no change in amplitude. However, at the same time it imposes a frequency-dependent phase-shift.
-efc:delay-samples,radius
Comb filter. Allows the spikes of the comb to pass through. Value of âradiusâ should be between [0, 1.0).
-efb:center-freq,width
Bandpass filter. âcenter_freqâ is the center frequency. Width is specified in Hz.
-efh:cutoff-freq
Highpass filter. Only frequencies above âcutoff_freqâ are passed through.
-efi:delay-samples,radius
Inverse comb filter. Filters out the spikes of the comb. There are âdelay_in_samples-2â spikes. Value of âradiusâ should be between [0, 1.0). The closer it is to the maximum value, the deeper the dips of the comb are.
-efl:cutoff-freq
Lowpass filter. Only frequencies below âcutoff_freqâ are passed through.
-efr:center-freq,width
Bandreject filter. âcenter_freqâ is the center frequency. Width is specified in Hz.
-efs:center-freq,width
Resonator. âcenter_freqâ is the center frequency. Width is specified in Hz. Basically just another resonating bandpass filter.
CHANNEL MIXING / ROUTING
-chcopy:from-channel, to-channel
Copy channel âfrom_channelâ to âto_channelâ. If âto_channelâ doesnât exist, it is created. Channel indexing starts from 1. Option added to ecasound 2.4.5.
-chmove:from-channel, to-channel
Copy channel âfrom_channelâ to âto_channelâ, and mutes the source channel âfrom_channelâ. Channel indexing starts from 1. Option added to ecasound 2.4.5.
-chorder:ch1,...,chN
Reorder, omit and/r duplicate chain channels. The resulting audio stream has total of âNâ channels. Each parameter specifies the source channel to use for given output channel. As an example, â-chorder:2,1â would reverse the channels of a stereo stream (âout1,out2â = âin2,in1â). Specifying the same source channel multiple times is allowed. For example, â-chorder:2,2â would route the second channel to both two output channels (âout1,out2â = âin2,in2â). If âchXâ is zero, the given channel âXâ will be muted in the output stream. Option added to ecasound 2.7.0.
-chmix:to-channel
Mix all source channels to channel âto_channelâ. If âto_channelâ doesnât exist, it is created. Channel indexing starts from 1. Option added to ecasound 2.4.5.
-chmute:channel
Mutes the channel âchannelâ. Channel indexing starts from 1. Option added to ecasound 2.4.5.
-erc:from-channel,to-channel
Deprecated, see -chcopy .
-erm:to-channel
Deprecated, see -chmix .
TIME-BASED EFFECTS
-etc:delay-time-msec,variance-time-samples,feedback-%,lfo-freq
Chorus.
-etd:delay-time-msec,surround-mode,number-of-delays,mix-%,feedback-%
Delay effect. âdelay timeâ is the delay time in milliseconds. âsurround-modeâ is a integer with following meanings: 0 = normal, 1 = surround, 2 = stereo-spread. ânumber_of_delaysâ should be obvious. Beware that large number of delays and huge delay times need a lot of CPU power. âmix-%â expresses the mix balance between the original and delayed signal, with 0 meaning no delayed signal, 100 meaning no original signal, and 50 (the default) achieving an equal balance. âfeedback-%â represents how much of the signal is recycled in each delay or, if you prefer, at what rate the repeated snippet of delayed audio fades. Note that sufficiently low feedback values may result in a number of audible repetitions lesser than what you have specified for ânumber_of_delaysâ, especially if you have set a low value for âmix-%â. By default the value for this parameter is 100% (No signal loss.).
-ete:room_size,feedback-%,wet-%
A more advanced reverb effect (original algorithm by Stefan M. Fendt). âroom_sizeâ is given in meters, âfeedback-%â is the feedback level given in percents and âwet-%â is the amount of reverbed signal added to the original signal.
-etf:delay-time-msec
Fake-stereo effect. The input signal is summed to mono. The original signal goes to the left channels while a delayed version (with delay of âdelay timeâ milliseconds) is goes to the right. With a delay time of 1-40 milliseconds this adds a stereo-feel to mono-signals.
-etl:delay-time-msec,variance-time-samples,feedback-%,lfo-freq
Flanger.
-etm:delay-time-msec,number-of-delays,mix-%
Multitap delay. âdelay timeâ is the delay time in milliseconds. ânumber_of_delaysâ should be obvious. âmix-%â determines how much effected (wet) signal is mixed to the original.
-etp:delay-time-msec,variance-time-samples,feedback-%,lfo-freq
Phaser.
-etr:delay-time,surround-mode,feedback-%
Reverb effect. âdelay timeâ is the delay time in milliseconds. If âsurround-modeâ is âsurroundâ, reverbed signal moves around the stereo image. âfeedback-%â determines how much effected (wet) signal is fed back to the reverb.
LADSPA-PLUGINS
-el:plugin_unique_name,param-1,...,param-N
Ecasound supports LADSPA-effect plugins (Linux Audio Developerâs Simple Plugin API). Parameters 1..N are set as values of the pluginâs control ports.
If plugin has more than one audio input and/or output port, only one plugin is instance is created, and the chain channels are fed to the same plugin instance. If plugin has at most one input and at most one output audio port, a separate plugin instance is created for each channel of the ecasound chain (e.g. for a stereo audio channel, two LADSPA plugins of same type are created, with one per channel).
Plugins are located in shared library (.so) files. Ecasound looks for plugins in @prefix@/lib/ladspa (e.g. "/usr/local/lib/ladspa"), directories listed in environment variable LADSPA_PATH . Plugin search path can be configured also via ecasoundrc , see ecasoundrc(5) man page. One shared library file can contain multiple plugin objects, but every plugin has a unique plugin name. This name is used for selecting plugins.
See LAD mailing list web site for more info about LADSPA. Other useful sites are LADSPA home page and LADSPA documentation.
-eli:plugin_unique_number,param-1,...,param-N
Same as above ( -el ) expect pluginâs unique id-number is used. It is guaranteed that these id-numbers are unique among all LADSPA plugins.
LV2 PLUGINS
-elv2:plugin-id-uri,param-1,...,param-N
Ecasound also supports LV2 audio plugins. LV2 plugins are identified by a globally unique, case-sensitive identifier.
If plugin has more than one audio input and/or output port, only one plugin is instance is created, and the chain channels are fed to the same plugin instance. If plugin has at most one input and at most one output audio port, a separate plugin instance is created for each channel of the ecasound chain (e.g. for a stereo audio channel, two LV2 plugins of same type are created, with one per channel).
LV2 is a plugin standard for audio systems.
GATE
SETUP
-gc:start-time,len
Time crop gate. Initially gate is closed. After âstart-timeâ seconds has elapsed, gate opens and remains open for âlenâ seconds. When closed, passing audio buffers are truncated to zero length.
-ge:open-threshold-%,close-thold-%,volume-mode,reopen-count
Threshold gate. Initially gate is closed. It is opened when volume goes over âothresholdâ percent. After this, if volume drops below âctholdâ percent, gate is closed and wonât be opened again, unless the âreopen-countâ is set to anything other than zero. If âvalue_modeâ is ârmsâ, average RMS volume is used. Otherwise peak average is used. When closed, passing audio buffers are truncated to zero length. If the âreopen-countâ is set to a positive number, then the gate will restart its operation that many times. So for example, a reopen count of 1 will cause up to 2 openings of the gate. A negative value for âreopen-countâ will result in the gate reopening indefinitely. The âreopen-countâ is invaluable in recording vinyl and tapes, where you can set things up and then recording starts whenever the needle is on the vinyl, and stops when itâs off. As many sides as you like can be recorded in one session. You will need to experiment with buffer lengths and start/stop levels to get reliable settings for your equipment.
-gm:state
Manual gate. If âstateâ is 1, gate is open and all samples are passed through. If âstateâ is zero, gate is closed an no samples are let through. This chain operator is useful when writing to an output needs to be stopped dynamically (without stopping the whole engine).
CONTROL ENVELOPE SETUP
Controllers can be used to dynamically change effect parameters during processing. All controllers are attached to the selected (=usually the last specified effect/controller) effect. The first three parameters are common for all controllers. âfx_paramâ specifies the parameter to be controlled. Value â1â means the first parameter, â2â the second and so on. âstart_valueâ and âend_valueâ set the value range. For examples, look at the the EXAMPLES section.
-kos:fx-param,start-value,end-value,freq,i-phase
Sine oscillator with frequency of âfreqâ Hz and initial phase of âi_phaseâ times pi.
-kog:fx-param,start-value,end-value,freq,mode,point-pairs,first-value,last-value,pos1,value1,...
Generic oscillator. Frequency âfreqâ Hz, mode either â0â for static values or â1â for linear interpolation. âpoint-pairsâ specifies the number of âposNâ - âvalueNâ pairs to include. âfirst-valueâ and âlast-valueâ are used as border values (values for position 0.0/first and position 1.0/last). All âposNâ and âvalueNâ must be between 0.0 and 1.0. Also, for all âposNâ values âpos1 < pos2 < ... < posNâ must be true.
-kf:fx-param,start-value,end-value,freq,mode,genosc-number
Generic oscillator. âgenosc_numberâ is the number of the oscillator preset to be loaded. Mode is either â0â for static values or â1â for linear interpolation. The location for the preset file is taken from ./ecasoundrc (see ecasoundrc man page ).
-kl:fx-param,start-value,end-value,time-seconds
Linear envelope that starts from âstart_valueâ and linearly changes to âend_valueâ during âtime_in_secondsâ. Can be used for fadeins and fadeouts.
-kl2:fx-param,start-value,end-value,1st-stage-length-sec,2nd-stage-length-sec
Two-stage linear envelope, a more versatile tool for doing fade-ins and fade-outs. Stays at âstart_valueâ for â1st_stage_lengthâ seconds and then linearly changes towards âend_valueâ during â2nd_stage_lengthâ seconds.
-klg:fx-param,low-value,high-value,point_count,pos1,value1,...,posN,valueN
Generic linear envelope. This controller source can be used to map custom envelopes to chain operator parameters. Number of envelope points is specified in âpoint_countâ. Each envelope point consists of a position and a matching value. Number of pairs must match âpoint_countâ (i.e. âN==point_countâ). The âposXâ parameters are given as seconds (from start of the stream). The envelope points are specified as float values in range â[0,1]â. Before envelope values are mapped to operator parameters, they are mapped to the target range of â[low-value,high-value]â. E.g. a value of â0â will set operator parameter to âlow-valueâ and a value of â1â will set it to âhigh-valueâ. For the initial segment â[0,pos1]â, the envelope will output value of âvalue1â (e.g. âlow-valueâ).
-km:fx-param,start-value,end-value,controller,channel
MIDI continuous controller (control change messages). Messages on the MIDI-channel âchannelâ that are coming from controller number âcontrollerâ are used as the controller source. As recommended by the MIDI-specification, channel numbering goes from 1 to 16. Possible controller numbers are values from 0 to 127. The MIDI-device where bytes are read from can be specified using -Md option. Otherwise the default MIDI-device is used as specified in Ëecasound/ecasoundrc (see ecasoundrc man page ). Defaults to /dev/midi .
-ksv:fx-param,start-value,end-value,stamp-id,rms-toggle
Volume analyze controller. Analyzes the audio stored in stamp âstamp-idâ (see â-eS:idâ docs), and creates control data based on the results. If ârms-toggleâ is non-zero, RMS-volume is used to calculate the control value. Otherwise average peak-amplitude is used.
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-kx |
This is a special switch that can be used when you need to control controller parameters with another controller. When you specify -kx , the last specified controller will be set as the control target. Then you just add another controller as usual. |
INTERACTIVE MODE
See ecasound-iam(1) man page.
ENVIRONMENT
ECASOUND
If defined, some utility programs and scripts will use the ECASOUND environment as the default path to ecasound executable.
ECASOUND_LOGFILE
Output all debugging messages to a separate log file. If defined, ECASOUND_LOGFILE defines the logfile path. This is a good tool for debugging ECI/EIAM scripts and applications.
ECASOUND_LOGLEVEL
Select which messages are written to the logfile defined by ECASOUND_LOGFILE . The syntax for -d:level is used. If not defined, all messages are written. Defaults to -d:319 (everything else but âfunctions (64)â and âcontinuous (128)â class messages).
COLUMNS
Ecasound honors the COLUMNS environment variable when formatting printed trace messages. If COLUMNS is not set, a default of 74 is used.
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TMPDIR |
Some functions of Ecasound (e.g. "cs-edit" interactive command) require creation of temporary files. By default, these files are created under "/tmp", but this can be overridden by setting the TMPDIR environment variable. |
RETURN VALUES
In interactive mode, ecasound always returns zero.
In non-interactive (batch) mode, a non-zero value is returned for the following errors:
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1 |
Unable to create a valid chainsetup with the given parameters. Can be caused by invalid option syntax, etc. |
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2 |
Unable to start processing. This can be caused by insufficient file permissions, inability to access some system resources, etc. |
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3 |
Error during processing. Possible causes: output object has run out of free disk space, etc. |
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4 |
Error during process termination and/or cleanup. See section on âSIGNALSâ for further details. |
SIGNALS
When ecasound receives any of the POSIX signals SIGINT (ctrl-c), SIGHUP, SIGTERM or SIGQUIT, normal cleanup and exit procedure is initiated. Here normal exit means that e.g. file headers are updated before closing, helper processes are terminated in normal way, and so forth.
If, while doing the cleanup described above, ecasound receives another signal (of the same set of POSIX signals), ecasound will skip the normal cleanup procedure, and terminate immediately. Any remaining cleanup tasks will be skipped. Depending on the runtime state and configuration, this brute force exit may have some side-effects. Ecasound will return exit code of â4â if normal cleanup was skipped.
Special case handling is applied to the SIGINT (ctrl-c) signal. If a SIGINT signal is received during the cleanup procedure, ecasound will ignore the signal once, and emit a notice to âstderrâ that cleanup is already in progress. Any subsequent SIGINT signals will no longer get special handling, and instead process will terminate immediately (and possibly without proper cleanup).
FILES
Ë/.ecasound The default directory for ecasound user resource files. See the ecasoundrc (5) man page man page.
*.ecs Ecasound Chainsetup files. Syntax is more or less the same as with command-line arguments.
*.ecp Ecasound Chain Preset files. Used for storing effect and chain operator presets. See ecasound userâs guide for more better documentation.
*.ews Ecasound Wave Stats. These files are used to cache waveform data.
EXAMPLES
Examples of how to perform common tasks with ecasound can be found at http://nosignal.fi/ecasound/Documentation/examples.html.
SEE ALSO
ecatools (1) man page, ecasound-iam (1) man page ecasoundrc (5) man page, "HTML docs in the Documentation subdirectory"
BUGS
See file BUGS. If ecasound behaves weirdly, try to increase the debug level to see whatâs going on.
AUTHOR
Kai Vehmanen, <kvehmanen -at- eca -dot- cx <kvehmanen -at- eca -dot- cx>>