Man page - 3d-ascii-viewer(1)

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Manual

3D-ASCII-VIEWER

NAME
SYNOPSIS
DESCRIPTION

NAME

3d-ascii-viewer - an OBJ 3D model format viewer for the terminal

SYNOPSIS

3d-ascii-viewer [ OPTION ...] INPUT_FILE

DESCRIPTION

3d-ascii-viewer -- an OBJ 3D model format viewer for the terminal
-w
<size>

Output width in characters

-h <size>

Output height in characters

-d <seconds>

Stop the program after this many seconds.

-f <frames>

Frames per second.

-a <ratio>

Display assuming this height/width ratio for terminal characters.

-c <chars>

Provide alternate luminescence characters (from less to more light).

-s

Stretch the model, regardless of the height/width ratio. for terminal characters.

-t

Allow the animation to reach maximum elevation.

-l

Don’t rotate the light with the model.

-X , -Y , -Z

Invert respective axes.

-XYZ , -XZY , -YXZ , Change model orientation.

-YZX , -ZXY , -ZYX

-F

Flip faces.

-z <zoom>

Change zoom level (default: 100).

--color

Display with colors. The OBJ format relies on the companion MTL files.

--snap <az> <al>

Output a single snap to stdout, with the given azimuth and altitude angles, in degrees.

--interactive

Manually rotate the camera. Controls: ARROW KEYS, ’-’, ’+’ Alt-controls: H, J, K, L, A, S Quit: Q Toggle Hud: T

-?, --help

Give this help list