Man page - quake2-server(6)
Manual
QUAKE2-SERVER
NAMESYNOPSIS
DESCRIPTION
OPTIONS
EXAMPLES
SEE ALSO
AUTHOR
NAME
quake2-server - classic first person shooter (dedicated server)
SYNOPSIS
quake2-server [ WRAPPER-OPTIONS ] [ ENGINE-OPTIONS ] [ ENGINE-COMMANDS ] ...
DESCRIPTION
This manual page documents briefly the quake2-server command.
Quake II is a popular first-person shooter game, released in 1997 by iD Software. This wrapper script will launch the Quake II engine. The game data needs to be installed independently using the ’game-data-packager’ program, and by default it will be looked for at /usr/share/games/quake2 and /usr/share/games/quake2-demo .
This wrapper script accepts a few GNU-style options. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax where you can give console commands by prefixing with a plus sign.
In addition to any arguments on the command line, the quake2-server script automatically passes the arguments "+set dedicated 1" to the engine.
OPTIONS
These options
are accepted for
WRAPPER-OPTIONS
in the synopsis.
-h, --help
Show summary of options.
-v, --version
Show version of program.
--engine=ENGINE
Select a non-default Quake II engine binary
|
--demo |
Use the demo data, even if you have both the demo and the full version installed |
EXAMPLES
Run a server to
play the demo in cooperative mode:
quake2-server --demo
+map demo1 +set coop 1
Run a deathmatch server:
quake2-server +map q2dm1 +set deathmatch 1
Use the default server
configuration in
/etc/quake2-server/debian_server.cfg:
quake2-server +exec debian_server.cfg
SEE ALSO
quake2 (6), game-data-packager (6).
AUTHOR
This manual page, and the quake2-server wrapper script, were written by Simon McVittie <smcv@debian.org>, for the Debian project (and may be used by others). They are based on the Quake packaging by David Banks and Simon McVittie.