Man page - openjazz(6)
Manual
OPENJAZZ
NAMESYNOPSIS
DESCRIPTION
OPTIONS
FILES
INGAME CONTROLS
REPORTING BUGS
SEE ALSO
AUTHORS
NAME
OpenJazz - Jack Jazzrabbit 1 game engine reimplementation
SYNOPSIS
OpenJazz [ options ] < game directory 1 > < game directory 2 >
DESCRIPTION
OpenJazz is a
free, open-source version of the classic Jazz Jackrabbit PC
platform games.
To play, you will need original data files.
OPTIONS
-h , --help
Display command line flags and general help.
-v , --version
Display engine version.
-f , --fullscreen
Start in fullscreen mode.
--window
Start in window mode.
-m
Start with muted audio.
-s , --scale[=] < Factor >
Scale window by factor. Can be between 1 and 4 .
-w , --world[=] < World > -l , --level[=] < Level >
Directly load specific world/level.
-q , --[no-]quiet
Enable/Disable console logging.
--verbose[=] < Debug Level >
Set logging verbosity. Can be one of max , trace , debug , info , warn , error , fatal .
FILES
openjazz.cfg
The configuration file.
Note
Command line parameters will take precedence over values in the configuration file
openjazz.log
The generated logfile.
Game Data
OpenJazz should be compatible
with all released versions of Jazz Jackrabbit 1.
This includes the Shareware Episodes, "Holiday
Hare" and "Holiday Hare '95", the "Jazz
Jackrabbit CD" with "The Lost Episodes" and
the "Complete" edition.
INGAME CONTROLS
Fixed Controls
Configurable Controls
These are configurable via the "setup options" menu. Default settings:
Important
Under Windows the Jump and Shoot keys are moved to the right to avoid opening the window context menu. That means Space bar ⇒ Shoot and right Alt ⇒ Jump/Swim upwards. Other platforms may have other defaults.
Game Controllers
Most game controllers and
joysticks that SDL recognizes can be used.
However, not all axes or buttons may be available. Needs
manual settings.
REPORTING BUGS
Bugs can be reported at the issue tracker <https://github.com/AlisterT/OpenJazz/issues>.
SEE ALSO
J1E - level editor by Newspaz, JJ1MOD - graphic editor by Doubble Dutch
The OpenJazz Homepage <http://alister.eu/jazz/oj/>
AUTHORS
Alister Thomson (AlisterT)
Engine, project lead
Alireza Nejati
Menu plasma effect
newspaz
Bug fixes, enemy improvements
Carsten Teibes (carstene1ns)
Maintenance, bug
fixes, documentation
Integrating the ports (Wii, 3DS, PSP, PSVita, SDL2, ...)
Additional coding (logger, CLI, ...)
Modernizing
UI improvements
Lars Persson (anotherguest)
Movie playback fixes
CYBERDEViL
Savegame algorithm
Scott Smith (Pickle)
GP2X/WIZ, Canoo, Pandora ports
Przemysław Buczkowski (przemub)
Android, Haiku ports
Matthieu Milan (usineur)
PSVita port
deniska
PSP port
tehpola
Wii port
pocketinsanity
PocketPC port
Ricerind
Mac OS X port
Slaanesh
GP32 port
GPF
Dreamcast port
Cameron Cawley (ccawley2011)
RISC OS, SDL2 port
midzer
Web port