Man page - gmastermind(6)
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Manual
GMASTERMIND
NAMESYNOPSIS
DESCRIPTION
USAGE
OPTIONS
BUGS
AUTHOR
NAME
GMastermind - GNUstep clone of Mastermind
SYNOPSIS
GMastermind
DESCRIPTION
GMastermind is a game based upon the well-known board game ’Mastermind’ (TM). Instructions on how to play are contained in the USAGE section.
USAGE
When the command
GMastermind
is run, the game
’GMastermind.app’ begins. The objective of the
game is to guess the correct combination of colored pegs
randomly selected by the program.
To make a guess, drag the pegs from the palette to the holes
at the top of the board. Once all four of the pegs have been
placed, on the menu, press "Game", and then
"Commit".
After this, you will see a grouping of black and white dots
next to your guess. Black dots indicate that one of the pegs
is the correct color in the correct position. White dots
indicate that one of the pegs is the correct color, but in
an incorrect position.
You can make up to eight guesses. If you do not guess the
correct combination by this stage, you lose.
OPTIONS
GMastermind
takes no options at the command line.
However, the game can be customised by using the in-game
menu.
Info -> Info Panel...
Displays copyright, author, etc.
Game -> New game -> With replacement
Starts a new game, where pegs of the same color can be used
twice in
the same sequence
Game -> New game -> Without replacement
Starts a new game, where pegs of the same color cannot be
used twice
in the same sequence
Game -> Commit
Commit a guess
Game -> Move
Let the computer make a move for you
Hide
Hide the program
Quit
Close the program
BUGS
None known.
AUTHOR
The original
author this program was Marko Riedel.
It is now hosted on GAP (the GNUstep Application Project):
https://gap.nongnu.org/gmastermind/