Man page - ttf_createrenderertextenginewithproperties(3)
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Manual
TTF_CreateRendererTextEngineWithProperties
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
TTF_CreateRendererTextEngineWithProperties - Create a text engine for drawing text on an SDL renderer, with the specified properties.
HEADER FILE
Defined in SDL3_ttf/SDL_ttf.h
SYNOPSIS
#include "SDL3_ttf/SDL_ttf.h"
TTF_TextEngine
*
TTF_CreateRendererTextEngineWithProperties(SDL_PropertiesID
props);
#define TTF_PROP_RENDERER_TEXT_ENGINE_RENDERER
SDL_ttf.renderer_text_engine.create.renderer"
#define TTF_PROP_RENDERER_TEXT_ENGINE_ATLAS_TEXTURE_SIZE
SDL_ttf.renderer_text_engine.create.atlas_texture_size"
DESCRIPTION
These are the supported properties:
•
TTF_PROP_RENDERER_TEXT_ENGINE_RENDERER
:
the renderer to use for creating textures and drawing
text
•
TTF_PROP_RENDERER_TEXT_ENGINE_ATLAS_TEXTURE_SIZE
:
the size of the texture atlas
FUNCTION PARAMETERS
|
props |
the properties to use. |
RETURN VALUE
(
TTF_TextEngine
*) Returns a
TTF_TextEngine
object or NULL on failure; call SDL_GetError() for more
information.
THREAD SAFETY
This function should be called on the thread that created the renderer.
AVAILABILITY
This function is available since SDL_ttf 3.0.0.
SEE ALSO
• (3), TTF_CreateRendererTextEngine (3), • (3), TTF_DestroyRendererTextEngine (3), • (3), TTF_DrawRendererText (3)