Man page - ttf_creategputextengine(3)
Packages contains this manual
Manual
TTF_CreateGPUTextEngine
NAMEHEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
TTF_CreateGPUTextEngine - Create a text engine for drawing text with the SDL GPU API.
HEADER FILE
Defined in SDL3_ttf/SDL_ttf.h
SYNOPSIS
#include "SDL3_ttf/SDL_ttf.h"
TTF_TextEngine * TTF_CreateGPUTextEngine(SDL_GPUDevice *device);
FUNCTION PARAMETERS
|
device |
the SDL_GPUDevice to use for creating textures and drawing text. |
RETURN VALUE
(
TTF_TextEngine
*) Returns a
TTF_TextEngine
object or NULL on failure; call SDL_GetError() for more
information.
THREAD SAFETY
This function should be called on the thread that created the device.
AVAILABILITY
This function is available since SDL_ttf 3.0.0.
SEE ALSO
• (3), TTF_CreateGPUTextEngineWithProperties (3), • (3), TTF_DestroyGPUTextEngine (3), • (3), TTF_GetGPUTextDrawData (3)