Man page - sdl_windowsupportsgpupresentmode(3)
Packages contains this manual
Manual
SDL_WindowSupportsGPUPresentMode
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_WindowSupportsGPUPresentMode - Determines whether a presentation mode is supported by the window.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
bool
SDL_WindowSupportsGPUPresentMode(
SDL_GPUDevice *device,
SDL_Window *window,
SDL_GPUPresentMode present_mode);
DESCRIPTION
The window must be claimed before calling this function.
FUNCTION PARAMETERS
|
device |
a GPU context. |
|||
|
window |
an SDL_Window . |
present_mode
the presentation mode to check.
RETURN VALUE
Returns true if supported, false if unsupported.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_ClaimWindowForGPUDevice (3)