Man page - sdl_windowpos_undefined_display(3)
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Manual
| SDL_WINDOWPOS_UNDEFINED_DISPLAY(3) | SDL3 FUNCTIONS | SDL_WINDOWPOS_UNDEFINED_DISPLAY(3) |
NAME
SDL_WINDOWPOS_UNDEFINED_DISPLAY - Used to indicate that you don't care what the window position is.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h"
#define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X) (SDL_WINDOWPOS_UNDEFINED_MASK|(X))
DESCRIPTION
If you _really_ don't care,
SDL_WINDOWPOS_UNDEFINED
is the same, but always uses the primary display instead of specifying
one.
AVAILABILITY
This macro is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |