Man page - sdl_warpmouseglobal(3)
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Manual
| SDL_WarpMouseGlobal(3) | SDL3 FUNCTIONS | SDL_WarpMouseGlobal(3) |
NAME
SDL_WarpMouseGlobal - Move the mouse to the given position in global screen space.
HEADER FILE
Defined in SDL3/SDL_mouse.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_WarpMouseGlobal(float x, float y);
DESCRIPTION
This function generates a mouse motion event.
A failure of this function usually means that it is unsupported by a platform.
Note that this function will appear to succeed, but not actually move the mouse when used over Microsoft Remote Desktop.
FUNCTION PARAMETERS
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_WarpMouseInWindow(3)
| SDL 3.2.10 | Simple Directmedia Layer |