Man page - sdl_waitforgpuidle(3)
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Manual
| SDL_WaitForGPUIdle(3) | SDL3 FUNCTIONS | SDL_WaitForGPUIdle(3) |
NAME
SDL_WaitForGPUIdle - Blocks the thread until the GPU is completely idle.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_WaitForGPUIdle(
SDL_GPUDevice *device);
FUNCTION PARAMETERS
- device
- a GPU context.
RETURN VALUE
Returns true on success, false on failure; call
SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_WaitForGPUFences(3)
| SDL 3.2.10 | Simple Directmedia Layer |