Man page - sdl_textinputactive(3)

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SDL_TextInputActive(3) SDL3 FUNCTIONS SDL_TextInputActive(3)

SDL_TextInputActive - Check whether or not Unicode text input events are enabled for a window.

Defined in SDL3/SDL_keyboard.h

#include "SDL3/SDL.h"
bool SDL_TextInputActive(SDL_Window *window);

the window to check.

Returns true if text input events are enabled else false.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_StartTextInput(3)

SDL 3.2.10 Simple Directmedia Layer