Man page - sdl_stoptextinput(3)

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Manual

SDL_StopTextInput(3) SDL3 FUNCTIONS SDL_StopTextInput(3)

SDL_StopTextInput - Stop receiving any text input events in a window.

Defined in SDL3/SDL_keyboard.h

#include "SDL3/SDL.h"
bool SDL_StopTextInput(SDL_Window *window);

If SDL_StartTextInput () showed the screen keyboard, this function will hide it.

the window to disable text input.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_StartTextInput(3)

SDL 3.2.10 Simple Directmedia Layer