Man page - sdl_starttextinput(3)
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Manual
SDL_StartTextInput
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_StartTextInput - Start accepting Unicode text input events in a window.
HEADER FILE
Defined in SDL3/SDL_keyboard.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_StartTextInput(SDL_Window *window);
DESCRIPTION
This function
will enable text input (
SDL_EVENT_TEXT_INPUT
and
SDL_EVENT_TEXT_EDITING
events) in the specified window. Please use this function
paired with
SDL_StopTextInput ().
Text input events are not received by default.
On some platforms using this function shows the screen keyboard and/or activates an IME, which can prevent some key press events from being passed through.
FUNCTION PARAMETERS
|
window |
the window to enable text input. |
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_SetTextInputArea (3), • (3), SDL_StartTextInputWithProperties (3), • (3), SDL_StopTextInput (3), • (3), SDL_TextInputActive (3)