Man page - sdl_setwindowsurfacevsync(3)
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Manual
SDL_SetWindowSurfaceVSync
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_SetWindowSurfaceVSync - Toggle VSync for the window surface.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h"
bool
SDL_SetWindowSurfaceVSync(SDL_Window *window, int vsync);
#define SDL_WINDOW_SURFACE_VSYNC_DISABLED 0
#define SDL_WINDOW_SURFACE_VSYNC_ADAPTIVE (-1)
DESCRIPTION
When a window surface is created, vsync defaults to
SDL_WINDOW_SURFACE_VSYNC_DISABLED .
The vsync parameter can be 1 to synchronize present with every vertical refresh, 2 to synchronize present with every second vertical refresh, etc.,
SDL_WINDOW_SURFACE_VSYNC_ADAPTIVE
for late swap tearing (adaptive vsync), or
SDL_WINDOW_SURFACE_VSYNC_DISABLED
to disable. Not every value is supported by every driver, so
you should check the return value to see whether the
requested setting is supported.
FUNCTION PARAMETERS
|
window |
the window. |
|||
|
vsync |
the vertical refresh sync interval. |
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_GetWindowSurfaceVSync (3)