Man page - sdl_setwindowopacity(3)
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Manual
SDL_SetWindowOpacity
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_SetWindowOpacity - Set the opacity for a window.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_SetWindowOpacity(SDL_Window *window, float opacity);
DESCRIPTION
The parameter opacity will be clamped internally between 0.0f (transparent) and 1.0f (opaque).
This function also returns false if setting the opacity isnβt supported.
FUNCTION PARAMETERS
|
window |
the window which will be made transparent or opaque. |
opacity
the opacity value (0.0f - transparent, 1.0f - opaque).
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
β’ (3), SDL_GetWindowOpacity (3)