Man page - sdl_setwindowfullscreenmode(3)
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Manual
| SDL_SetWindowFullscreenMode(3) | SDL3 FUNCTIONS | SDL_SetWindowFullscreenMode(3) |
NAME
SDL_SetWindowFullscreenMode - Set the display mode to use when a window is visible and fullscreen.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_SetWindowFullscreenMode(SDL_Window *window, const SDL_DisplayMode *mode);
DESCRIPTION
This only affects the display mode used when the window is fullscreen. To change the window size when the window is not fullscreen, use
SDL_SetWindowSize ().
If the window is currently in the fullscreen state, this request is asynchronous on some windowing systems and the new mode dimensions may not be applied immediately upon the return of this function. If an immediate change is required, call SDL_SyncWindow () to block until the changes have taken effect.
When the new mode takes effect, an
SDL_EVENT_WINDOW_RESIZED
and/or an
SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
event will be emitted with the new mode dimensions.
FUNCTION PARAMETERS
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetWindowFullscreenMode(3), •(3), SDL_SetWindowFullscreen(3), •(3), SDL_SyncWindow(3)
| SDL 3.2.10 | Simple Directmedia Layer |