Man page - sdl_settexturescalemode(3)

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Manual

SDL_SetTextureScaleMode

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO

NAME

SDL_SetTextureScaleMode - Set the scale mode used for texture scale operations.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_SetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode scaleMode);

DESCRIPTION

The default texture scale mode is

SDL_SCALEMODE_LINEAR .

If the scale mode is not supported, the closest supported mode is chosen.

FUNCTION PARAMETERS

texture

the texture to update.

scaleMode

the SDL_ScaleMode
to use for texture scaling.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_GetTextureScaleMode (3)