Man page - sdl_settextinputarea(3)
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Manual
| SDL_SetTextInputArea(3) | SDL3 FUNCTIONS | SDL_SetTextInputArea(3) |
NAME
SDL_SetTextInputArea - Set the area used to type Unicode text input.
HEADER FILE
Defined in SDL3/SDL_keyboard.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_SetTextInputArea(SDL_Window *window, const SDL_Rect *rect, int cursor);
DESCRIPTION
Native input methods may place a window with word suggestions near the cursor, without covering the text being entered.
FUNCTION PARAMETERS
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetTextInputArea(3), •(3), SDL_StartTextInput(3)
| SDL 3.2.10 | Simple Directmedia Layer |