Man page - sdl_setsurfacecliprect(3)
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Manual
SDL_SetSurfaceClipRect
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_SetSurfaceClipRect - Set the clipping rectangle for a surface.
HEADER FILE
Defined in SDL3/SDL_surface.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_SetSurfaceClipRect(SDL_Surface *surface, const SDL_Rect *rect);
DESCRIPTION
When surface is the destination of a blit, only the area within the clip rectangle is drawn into.
Note that blits are automatically clipped to the edges of the source and destination surfaces.
FUNCTION PARAMETERS
surface
the
SDL_Surface
structure to be clipped.
|
rect |
the SDL_Rect |
structure representing the clipping rectangle, or NULL to disable clipping.
RETURN VALUE
Returns true if the rectangle intersects the surface, otherwise false and blits will be completely clipped.
THREAD SAFETY
This function is not thread safe.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_GetSurfaceClipRect (3)