Man page - sdl_setsurfacecliprect(3)
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Manual
| SDL_SetSurfaceClipRect(3) | SDL3 FUNCTIONS | SDL_SetSurfaceClipRect(3) |
NAME
SDL_SetSurfaceClipRect - Set the clipping rectangle for a surface.
HEADER FILE
Defined in SDL3/SDL_surface.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_SetSurfaceClipRect(SDL_Surface *surface, const SDL_Rect *rect);
DESCRIPTION
When surface is the destination of a blit, only the area within the clip rectangle is drawn into.
Note that blits are automatically clipped to the edges of the source and destination surfaces.
FUNCTION PARAMETERS
RETURN VALUE
Returns true if the rectangle intersects the surface, otherwise false and blits will be completely clipped.
THREAD SAFETY
This function is not thread safe.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetSurfaceClipRect(3)
| SDL 3.2.10 | Simple Directmedia Layer |