Man page - sdl_setsurfaceblendmode(3)

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Manual

SDL_SetSurfaceBlendMode

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO

NAME

SDL_SetSurfaceBlendMode - Set the blend mode used for blit operations.

HEADER FILE

Defined in SDL3/SDL_surface.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode);

DESCRIPTION

To copy a surface to another surface (or texture) without blending with the existing data, the blendmode of the SOURCE surface should be set to

SDL_BLENDMODE_NONE .

FUNCTION PARAMETERS

surface

the SDL_Surface
structure to update.

blendMode

the SDL_BlendMode
to use for blit blending.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

This function is not thread safe.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_GetSurfaceBlendMode (3)