Man page - sdl_setsurfaceblendmode(3)
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Manual
SDL_SetSurfaceBlendMode
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_SetSurfaceBlendMode - Set the blend mode used for blit operations.
HEADER FILE
Defined in SDL3/SDL_surface.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode);
DESCRIPTION
To copy a surface to another surface (or texture) without blending with the existing data, the blendmode of the SOURCE surface should be set to
SDL_BLENDMODE_NONE .
FUNCTION PARAMETERS
surface
the
SDL_Surface
structure to update.
blendMode
the
SDL_BlendMode
to use for blit blending.
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function is not thread safe.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_GetSurfaceBlendMode (3)