Man page - sdl_setjoystickvirtualtouchpad(3)
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Manual
SDL_SetJoystickVirtualTouchpad
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
NAME
SDL_SetJoystickVirtualTouchpad - Set touchpad finger state on an opened virtual joystick.
HEADER FILE
Defined in SDL3/SDL_joystick.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_SetJoystickVirtualTouchpad(SDL_Joystick *joystick, int touchpad, int finger, bool down, float x, float y, float pressure);
DESCRIPTION
Please note that values set here will not be applied until the next call to
SDL_UpdateJoysticks , which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following:
SDL_PollEvent , SDL_PumpEvents ,
SDL_WaitEventTimeout ,
SDL_WaitEvent .
FUNCTION PARAMETERS
joystick
the virtual joystick on which to set state.
touchpad
the index of the touchpad on the virtual joystick to update.
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finger |
the index of the finger on the touchpad to set. |
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down |
true if the finger is pressed, false if the finger is released. |
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x |
the x coordinate of the finger on the touchpad, normalized 0 to 1, with the origin in the upper left. |
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y |
the y coordinate of the finger on the touchpad, normalized 0 to 1, with the origin in the upper left. |
pressure
the pressure of the finger.
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.