Man page - sdl_setgpublendconstants(3)
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Manual
| SDL_SetGPUBlendConstants(3) | SDL3 FUNCTIONS | SDL_SetGPUBlendConstants(3) |
NAME
SDL_SetGPUBlendConstants - Sets the current blend constants on a command buffer.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_SetGPUBlendConstants(
SDL_GPURenderPass *render_pass,
SDL_FColor blend_constants);
FUNCTION PARAMETERS
- render_pass
- a render pass handle.
- blend_constants
- the blend constant color.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GPU_BLENDFACTOR_CONSTANT_COLOR(3), •(3), SDL_GPU_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR(3)
| SDL 3.2.10 | Simple Directmedia Layer |