Man page - sdl_setgamepadsensorenabled(3)
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Manual
SDL_SetGamepadSensorEnabled
NAMEHEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_SetGamepadSensorEnabled - Set whether data reporting for a gamepad sensor is enabled.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled);
FUNCTION PARAMETERS
gamepad
the gamepad to update.
|
type |
the type of sensor to enable/disable. |
enabled
whether data reporting should be enabled.
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_GamepadHasSensor (3), • (3), SDL_GamepadSensorEnabled (3)