Man page - sdl_runhapticeffect(3)
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Manual
SDL_RunHapticEffect
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_RunHapticEffect - Run the haptic effect on its associated haptic device.
HEADER FILE
Defined in SDL3/SDL_haptic.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_RunHapticEffect(SDL_Haptic *haptic, int effect, Uint32 iterations);
DESCRIPTION
To repeat the effect over and over indefinitely, set iterations to
SDL_HAPTIC_INFINITY . (Repeats the envelope - attack and fade.) To make one instance of the effect last indefinitely (so the effect does not fade), set the effect’s length in its structure/union to SDL_HAPTIC_INFINITY instead.
FUNCTION PARAMETERS
|
haptic |
the SDL_Haptic |
device to run the effect on.
|
effect |
the ID of the haptic effect to run. |
iterations
the number of iterations to run the effect; use SDL_HAPTIC_INFINITY to repeat forever.
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_GetHapticEffectStatus (3), • (3), SDL_StopHapticEffect (3), • (3), SDL_StopHapticEffects (3)