Man page - sdl_renderpoints(3)
Packages contains this manual
Manual
SDL_RenderPoints
NAMEHEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_RenderPoints - Draw multiple points on the current rendering target at subpixel precision.
HEADER FILE
Defined in SDL3/SDL_render.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_RenderPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count);
FUNCTION PARAMETERS
renderer
the renderer which should draw multiple points.
|
points |
the points to draw. |
|||
|
count |
the number of points to draw. |
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_RenderPoint (3)