Man page - sdl_rendercoordinatestowindow(3)

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Manual

SDL_RenderCoordinatesToWindow

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO

NAME

SDL_RenderCoordinatesToWindow - Get a point in window coordinates when given a point in render coordinates.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_RenderCoordinatesToWindow(SDL_Renderer *renderer, float x, float y, float *window_x, float *window_y);

DESCRIPTION

This takes into account several states:

• The window dimensions.

• The logical presentation settings
( SDL_SetRenderLogicalPresentation )

• The scale ( SDL_SetRenderScale )

• The viewport ( SDL_SetRenderViewport )

FUNCTION PARAMETERS

renderer

the rendering context.

x

the x coordinate in render coordinates.

y

the y coordinate in render coordinates.

window_x

a pointer filled with the x coordinate in window coordinates.

window_y

a pointer filled with the y coordinate in window coordinates.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_SetRenderLogicalPresentation (3), (3), SDL_SetRenderScale (3), (3), SDL_SetRenderViewport (3)