Man page - sdl_platform_windows(3)
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Manual
SDL_PLATFORM_WINDOWS
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
AVAILABILITY
SEE ALSO
NAME
SDL_PLATFORM_WINDOWS - A preprocessor macro that is only defined if compiling for Windows.
HEADER FILE
Defined in SDL3/SDL_platform_defines.h
SYNOPSIS
#include "SDL3/SDL.h"
#define SDL_PLATFORM_WINDOWS 1
DESCRIPTION
This also covers several other platforms, like Microsoft GDK, Xbox, WinRT, etc. Each will have their own more-specific platform macros, too.
AVAILABILITY
This macro is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_PLATFORM_WIN32 (3), • (3), SDL_PLATFORM_XBOXONE (3), • (3), SDL_PLATFORM_XBOXSERIES (3), • (3), SDL_PLATFORM_WINGDK (3), • (3), SDL_PLATFORM_GDK (3)