Man page - sdl_platform_windows(3)

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Manual

SDL_PLATFORM_WINDOWS(3) SDL3 FUNCTIONS SDL_PLATFORM_WINDOWS(3)

SDL_PLATFORM_WINDOWS - A preprocessor macro that is only defined if compiling for Windows.

Defined in SDL3/SDL_platform_defines.h

#include "SDL3/SDL.h"
#define SDL_PLATFORM_WINDOWS 1

This also covers several other platforms, like Microsoft GDK, Xbox, WinRT, etc. Each will have their own more-specific platform macros, too.

This macro is available since SDL 3.2.0.

(3), SDL_PLATFORM_WIN32(3), (3), SDL_PLATFORM_XBOXONE(3), (3), SDL_PLATFORM_XBOXSERIES(3), (3), SDL_PLATFORM_WINGDK(3), (3), SDL_PLATFORM_GDK(3)

SDL 3.2.10 Simple Directmedia Layer