Man page - sdl_openuserstorage(3)
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Manual
SDL_OpenUserStorage
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_OpenUserStorage - Opens up a container for a userβs unique read/write filesystem.
HEADER FILE
Defined in SDL3/SDL_storage.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_Storage * SDL_OpenUserStorage(const char *org, const char *app, SDL_PropertiesID props);
DESCRIPTION
While title storage can generally be kept open throughout runtime, user storage should only be opened when the client is ready to read/write files. This allows the backend to properly batch file operations and flush them when the container has been closed; ensuring safe and optimal save I/O.
FUNCTION PARAMETERS
|
org |
the name of your organization. |
|||
|
app |
the name of your application. |
|||
|
props |
a property list that may contain backend-specific information. |
RETURN VALUE
(
SDL_Storage
*) Returns a user storage container on success or NULL on
failure; call
SDL_GetError
() for more
information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
β’ (3), SDL_CloseStorage (3), β’ (3), SDL_GetStorageFileSize (3), β’ (3), SDL_GetStorageSpaceRemaining (3), β’ (3), SDL_OpenTitleStorage (3), β’ (3), SDL_ReadStorageFile (3), β’ (3), SDL_StorageReady (3), β’ (3), SDL_WriteStorageFile (3)