Man page - sdl_opengamepad(3)
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Manual
SDL_OpenGamepad
NAMEHEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_OpenGamepad - Open a gamepad for use.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_Gamepad * SDL_OpenGamepad(SDL_JoystickID instance_id);
FUNCTION PARAMETERS
instance_id
the joystick instance ID.
RETURN VALUE
(
SDL_Gamepad
*) Returns a gamepad identifier or NULL if an error
occurred; call
SDL_GetError
() for more
information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_CloseGamepad (3), • (3), SDL_IsGamepad (3)