Man page - sdl_opengamepad(3)

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Manual

SDL_OpenGamepad

NAME
HEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO

NAME

SDL_OpenGamepad - Open a gamepad for use.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

SDL_Gamepad * SDL_OpenGamepad(SDL_JoystickID instance_id);

FUNCTION PARAMETERS

instance_id

the joystick instance ID.

RETURN VALUE

( SDL_Gamepad
*) Returns a gamepad identifier or NULL if an error occurred; call SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_CloseGamepad (3), (3), SDL_IsGamepad (3)