Man page - sdl_openfilestorage(3)
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Manual
SDL_OpenFileStorage
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_OpenFileStorage - Opens up a container for local filesystem storage.
HEADER FILE
Defined in SDL3/SDL_storage.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_Storage * SDL_OpenFileStorage(const char *path);
DESCRIPTION
This is provided for development and tools. Portable applications should use SDL_OpenTitleStorage () for access to game data and SDL_OpenUserStorage () for access to user data.
FUNCTION PARAMETERS
|
path |
the base path prepended to all storage paths, or NULL for no base path. |
RETURN VALUE
(
SDL_Storage
*) Returns a filesystem storage container on success or NULL
on failure; call
SDL_GetError
() for more
information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_CloseStorage (3), • (3), SDL_GetStorageFileSize (3), • (3), SDL_GetStorageSpaceRemaining (3), • (3), SDL_OpenTitleStorage (3), • (3), SDL_OpenUserStorage (3), • (3), SDL_ReadStorageFile (3), • (3), SDL_WriteStorageFile (3)