Man page - sdl_lockaudiostream(3)
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Manual
SDL_LockAudioStream
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_LockAudioStream - Lock an audio stream for serialized access.
HEADER FILE
Defined in SDL3/SDL_audio.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_LockAudioStream(SDL_AudioStream *stream);
DESCRIPTION
Each
SDL_AudioStream
has an internal mutex it uses to protect its data structures
from threading conflicts. This function allows an app to
lock that mutex, which could be useful if registering
callbacks on this stream.
One does not need to lock a stream to use in it most cases, as the stream manages this lock internally. However, this lock is held during callbacks, which may run from arbitrary threads at any time, so if an app needs to protect shared data during those callbacks, locking the stream guarantees that the callback is not running while the lock is held.
As this is just
a wrapper over
SDL_LockMutex
for an internal lock; it has all the same attributes
(recursive locks are allowed, etc).
FUNCTION PARAMETERS
|
stream |
the audio stream to lock. |
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_UnlockAudioStream (3)