Man page - sdl_loadbmp_io(3)
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Manual
| SDL_LoadBMP_IO(3) | SDL3 FUNCTIONS | SDL_LoadBMP_IO(3) |
NAME
SDL_LoadBMP_IO - Load a BMP image from a seekable SDL data stream.
HEADER FILE
Defined in SDL3/SDL_surface.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_Surface * SDL_LoadBMP_IO(SDL_IOStream *src, bool closeio);
DESCRIPTION
The new surface should be freed with
SDL_DestroySurface (). Not doing so will result in a memory leak.
FUNCTION PARAMETERS
RETURN VALUE
( SDL_Surface
*) Returns a pointer to a new
SDL_Surface
structure or NULL on failure; call
SDL_GetError () for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_DestroySurface(3), •(3), SDL_LoadBMP(3), •(3), SDL_SaveBMP_IO(3)
| SDL 3.2.10 | Simple Directmedia Layer |