Man page - sdl_loadbmp(3)
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Manual
| SDL_LoadBMP(3) | SDL3 FUNCTIONS | SDL_LoadBMP(3) |
NAME
SDL_LoadBMP - Load a BMP image from a file.
HEADER FILE
Defined in SDL3/SDL_surface.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_Surface * SDL_LoadBMP(const char *file);
DESCRIPTION
The new surface should be freed with
SDL_DestroySurface (). Not doing so will result in a memory leak.
FUNCTION PARAMETERS
- file
- the BMP file to load.
RETURN VALUE
( SDL_Surface
*) Returns a pointer to a new
SDL_Surface
structure or NULL on failure; call
SDL_GetError () for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_DestroySurface(3), •(3), SDL_LoadBMP_IO(3), •(3), SDL_SaveBMP(3)
| SDL 3.2.10 | Simple Directmedia Layer |