Man page - sdl_isgamepad(3)
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Manual
SDL_IsGamepad
NAMEHEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_IsGamepad(SDL_JoystickID instance_id);
FUNCTION PARAMETERS
instance_id
the joystick instance ID.
RETURN VALUE
Returns true if the given joystick is supported by the gamepad interface, false if it isnβt or itβs an invalid index.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
β’ (3), SDL_GetJoysticks (3), β’ (3), SDL_OpenGamepad (3)