Man page - sdl_isgamepad(3)

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Manual

SDL_IsGamepad

NAME
HEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO

NAME

SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_IsGamepad(SDL_JoystickID instance_id);

FUNCTION PARAMETERS

instance_id

the joystick instance ID.

RETURN VALUE

Returns true if the given joystick is supported by the gamepad interface, false if it isn’t or it’s an invalid index.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

β€’ (3), SDL_GetJoysticks (3), β€’ (3), SDL_OpenGamepad (3)