Man page - sdl_isgamepad(3)

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Manual

SDL_IsGamepad(3) SDL3 FUNCTIONS SDL_IsGamepad(3)

SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.

Defined in SDL3/SDL_gamepad.h

#include "SDL3/SDL.h"
bool SDL_IsGamepad(SDL_JoystickID instance_id);

the joystick instance ID.

Returns true if the given joystick is supported by the gamepad interface, false if it isn't or it's an invalid index.

This function is available since SDL 3.2.0.

(3), SDL_GetJoysticks(3), (3), SDL_OpenGamepad(3)

SDL 3.2.10 Simple Directmedia Layer