Man page - sdl_hint_render_line_method(3)

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Manual

SDL_HINT_RENDER_LINE_METHOD

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
AVAILABILITY

NAME

SDL_HINT_RENDER_LINE_METHOD - A variable controlling how the 2D render API renders lines.

HEADER FILE

Defined in SDL3/SDL_hints.h

SYNOPSIS

#include "SDL3/SDL.h"

#define SDL_HINT_RENDER_LINE_METHOD SDL_RENDER_LINE_METHOD"

DESCRIPTION

The variable can be set to the following values:

• "0": Use the default line drawing method (Bresenham’s line algorithm)

• "1": Use the driver point API using Bresenham’s line algorithm (correct,
draws many points)

• "2": Use the driver line API (occasionally misses line endpoints based on
hardware driver quirks

• "3": Use the driver geometry API (correct, draws thicker diagonal lines)

This hint should be set before creating a renderer.

AVAILABILITY

This hint is available since SDL 3.2.0.